decoder/Thread: move code to DecoderControl::LockIsReplayGainEnabled()
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@@ -257,6 +257,12 @@ public:
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return HasFailed();
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}
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[[gnu::pure]]
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bool LockIsReplayGainEnabled() const noexcept {
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const std::scoped_lock<Mutex> protect(mutex);
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return replay_gain_mode != ReplayGainMode::OFF;
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}
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/**
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* Transition this obejct from DecoderState::START to
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* DecoderState::DECODE.
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