player_thread: added comments

This commit is contained in:
Max Kellermann
2009-03-11 09:35:16 +01:00
parent 13cd6b2834
commit bc3702a4fd
2 changed files with 89 additions and 24 deletions

View File

@@ -1,6 +1,6 @@
/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,6 +16,23 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* \file
*
* The player thread controls the playback. It acts as a bridge
* between the decoder thread and the output thread(s): it receives
* #music_chunk objects from the decoder, optionally mixes them
* (cross-fading), applies software volume, and sends them to the
* audio outputs via audio_output_all_play().
*
* It is controlled by the main thread (the playlist code), see
* player_control.h. The playlist enqueues new songs into the player
* thread and sends it commands.
*
* The player thread itself does not do any I/O. It synchronizes with
* other threads via #GMutex and #GCond objects, and passes
* #music_chunk instances around in #music_pipe objects.
*/
#ifndef MPD_PLAYER_THREAD_H
#define MPD_PLAYER_THREAD_H