DatabaseQueue: pass playlist object
Don't use the global variable "g_playlist".
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@@ -27,10 +27,11 @@
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#include <functional>
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static bool
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AddToQueue(struct player_control *pc, song &song, GError **error_r)
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AddToQueue(struct playlist &playlist, struct player_control *pc,
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song &song, GError **error_r)
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{
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enum playlist_result result =
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playlist_append_song(&g_playlist, pc, &song, NULL);
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playlist_append_song(&playlist, pc, &song, NULL);
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if (result != PLAYLIST_RESULT_SUCCESS) {
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g_set_error(error_r, playlist_quark(), result,
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"Playlist error");
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@@ -41,7 +42,8 @@ AddToQueue(struct player_control *pc, song &song, GError **error_r)
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}
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bool
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findAddIn(struct player_control *pc, const char *uri,
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findAddIn(struct playlist &playlist, struct player_control *pc,
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const char *uri,
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const SongFilter *filter, GError **error_r)
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{
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const Database *db = GetDatabase(error_r);
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@@ -51,6 +53,6 @@ findAddIn(struct player_control *pc, const char *uri,
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const DatabaseSelection selection(uri, true, filter);
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using namespace std::placeholders;
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const auto f = std::bind(AddToQueue, pc, _1, _2);
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const auto f = std::bind(AddToQueue, playlist, pc, _1, _2);
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return db->Visit(selection, f, error_r);
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}
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