storage/nfs: use the libnfs async API
Share the NFS connection with the NFS input plugin.
This commit is contained in:
84
src/lib/nfs/Blocking.cxx
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84
src/lib/nfs/Blocking.cxx
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Blocking.hxx"
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#include "Connection.hxx"
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#include "event/Call.hxx"
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bool
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BlockingNfsOperation::Run(Error &_error)
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{
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/* subscribe to the connection, which will invoke either
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OnNfsConnectionReady() or OnNfsConnectionFailed() */
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BlockingCall(connection.GetEventLoop(),
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[this](){ connection.AddLease(*this); });
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/* wait for completion */
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LockWaitFinished();
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/* check for error */
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if (error.IsDefined()) {
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_error = std::move(error);
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return false;
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}
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return true;
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}
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void
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BlockingNfsOperation::OnNfsConnectionReady()
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{
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if (!Start(error)) {
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connection.RemoveLease(*this);
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LockSetFinished();
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}
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}
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void
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BlockingNfsOperation::OnNfsConnectionFailed(const Error &_error)
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{
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error.Set(_error);
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LockSetFinished();
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}
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void
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BlockingNfsOperation::OnNfsConnectionDisconnected(const Error &_error)
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{
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error.Set(_error);
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LockSetFinished();
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}
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void
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BlockingNfsOperation::OnNfsCallback(unsigned status, void *data)
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{
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connection.RemoveLease(*this);
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HandleResult(status, data);
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LockSetFinished();
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}
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void
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BlockingNfsOperation::OnNfsError(Error &&_error)
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{
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connection.RemoveLease(*this);
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error = std::move(_error);
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LockSetFinished();
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}
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85
src/lib/nfs/Blocking.hxx
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85
src/lib/nfs/Blocking.hxx
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@@ -0,0 +1,85 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_BLOCKING_NFS_CALLBACK_HXX
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#define MPD_BLOCKING_NFS_CALLBACK_HXX
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#include "check.h"
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#include "Callback.hxx"
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#include "Lease.hxx"
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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#include "util/Error.hxx"
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class NfsConnection;
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/**
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* Utility class to implement a blocking NFS call using the libnfs
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* async API. The actual method call is deferred to the #EventLoop
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* thread, and method Run() waits for completion.
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*/
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class BlockingNfsOperation : protected NfsCallback, NfsLease {
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Mutex mutex;
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Cond cond;
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bool finished;
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Error error;
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protected:
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NfsConnection &connection;
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public:
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BlockingNfsOperation(NfsConnection &_connection)
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:finished(false), connection(_connection) {}
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bool Run(Error &error);
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private:
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void LockWaitFinished() {
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const ScopeLock protect(mutex);
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while (!finished)
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cond.wait(mutex);
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}
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/**
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* Mark the operation as "finished" and wake up the waiting
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* thread.
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*/
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void LockSetFinished() {
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const ScopeLock protect(mutex);
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finished = true;
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cond.signal();
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}
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/* virtual methods from NfsLease */
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void OnNfsConnectionReady() final;
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void OnNfsConnectionFailed(const Error &error) final;
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void OnNfsConnectionDisconnected(const Error &error) final;
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/* virtual methods from NfsCallback */
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void OnNfsCallback(unsigned status, void *data) final;
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void OnNfsError(Error &&error) final;
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protected:
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virtual bool Start(Error &error) = 0;
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virtual void HandleResult(unsigned status, void *data) = 0;
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};
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#endif
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