song: convert header to C++
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@@ -27,11 +27,7 @@
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#include "Playlist.hxx"
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#include "PlayerControl.hxx"
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#include "util/UriUtil.hxx"
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extern "C" {
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#include "song.h"
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}
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#include "Song.hxx"
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#include "Idle.hxx"
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#include "DatabaseGlue.hxx"
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#include "DatabasePlugin.hxx"
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@@ -61,7 +57,7 @@ enum playlist_result
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playlist::AppendFile(struct player_control &pc,
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const char *path_utf8, unsigned *added_id)
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{
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struct song *song = song_file_load(path_utf8, NULL);
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Song *song = Song::LoadFile(path_utf8, nullptr);
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if (song == NULL)
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return PLAYLIST_RESULT_NO_SUCH_SONG;
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@@ -70,14 +66,14 @@ playlist::AppendFile(struct player_control &pc,
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enum playlist_result
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playlist::AppendSong(struct player_control &pc,
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struct song *song, unsigned *added_id)
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Song *song, unsigned *added_id)
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{
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unsigned id;
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if (queue.IsFull())
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return PLAYLIST_RESULT_TOO_LARGE;
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const struct song *const queued_song = GetQueuedSong();
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const Song *const queued_song = GetQueuedSong();
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id = queue.Append(song, 0);
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@@ -110,9 +106,9 @@ playlist::AppendURI(struct player_control &pc,
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g_debug("add to playlist: %s", uri);
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const Database *db = nullptr;
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struct song *song;
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Song *song;
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if (uri_has_scheme(uri)) {
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song = song_remote_new(uri);
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song = Song::NewRemote(uri);
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} else {
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db = GetDatabase(nullptr);
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if (db == nullptr)
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@@ -136,7 +132,7 @@ playlist::SwapPositions(player_control &pc, unsigned song1, unsigned song2)
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if (!queue.IsValidPosition(song1) || !queue.IsValidPosition(song2))
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return PLAYLIST_RESULT_BAD_RANGE;
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const struct song *const queued_song = GetQueuedSong();
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const Song *const queued_song = GetQueuedSong();
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queue.SwapPositions(song1, song2);
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@@ -190,7 +186,7 @@ playlist::SetPriorityRange(player_control &pc,
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/* remember "current" and "queued" */
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const int current_position = GetCurrentPosition();
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const struct song *const queued_song = GetQueuedSong();
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const Song *const queued_song = GetQueuedSong();
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/* apply the priority changes */
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@@ -222,7 +218,7 @@ playlist::SetPriorityId(struct player_control &pc,
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void
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playlist::DeleteInternal(player_control &pc,
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unsigned song, const struct song **queued_p)
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unsigned song, const Song **queued_p)
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{
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assert(song < GetLength());
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@@ -272,7 +268,7 @@ playlist::DeletePosition(struct player_control &pc, unsigned song)
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if (song >= queue.GetLength())
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return PLAYLIST_RESULT_BAD_RANGE;
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const struct song *queued_song = GetQueuedSong();
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const Song *queued_song = GetQueuedSong();
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DeleteInternal(pc, song, &queued_song);
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@@ -294,7 +290,7 @@ playlist::DeleteRange(struct player_control &pc, unsigned start, unsigned end)
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if (start >= end)
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return PLAYLIST_RESULT_SUCCESS;
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const struct song *queued_song = GetQueuedSong();
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const Song *queued_song = GetQueuedSong();
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do {
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DeleteInternal(pc, --end, &queued_song);
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@@ -317,7 +313,7 @@ playlist::DeleteId(struct player_control &pc, unsigned id)
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}
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void
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playlist::DeleteSong(struct player_control &pc, const struct song &song)
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playlist::DeleteSong(struct player_control &pc, const struct Song &song)
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{
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for (int i = queue.GetLength() - 1; i >= 0; --i)
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// TODO: compare URI instead of pointer
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@@ -339,7 +335,7 @@ playlist::MoveRange(player_control &pc, unsigned start, unsigned end, int to)
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/* nothing happens */
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return PLAYLIST_RESULT_SUCCESS;
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const struct song *const queued_song = GetQueuedSong();
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const Song *const queued_song = GetQueuedSong();
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/*
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* (to < 0) => move to offset from current song
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@@ -394,7 +390,7 @@ playlist::Shuffle(player_control &pc, unsigned start, unsigned end)
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/* needs at least two entries. */
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return;
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const struct song *const queued_song = GetQueuedSong();
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const Song *const queued_song = GetQueuedSong();
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if (playing && current >= 0) {
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unsigned current_position = queue.OrderToPosition(current);
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