db_save, state_file: convert to C++
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165
src/StateFile.cxx
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165
src/StateFile.cxx
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "StateFile.hxx"
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#include "OutputState.hxx"
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#include "playlist.h"
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#include "PlaylistState.hxx"
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extern "C" {
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#include "volume.h"
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#include "text_file.h"
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}
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#include <glib.h>
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#include <assert.h>
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#include <string.h>
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#include <errno.h>
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "state_file"
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static char *state_file_path;
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/** the GLib source id for the save timer */
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static guint save_state_source_id;
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/**
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* These version numbers determine whether we need to save the state
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* file. If nothing has changed, we won't let the hard drive spin up.
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*/
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static unsigned prev_volume_version, prev_output_version,
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prev_playlist_version;
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static void
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state_file_write(struct player_control *pc)
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{
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FILE *fp;
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assert(state_file_path != NULL);
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g_debug("Saving state file %s", state_file_path);
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fp = fopen(state_file_path, "w");
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if (G_UNLIKELY(!fp)) {
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g_warning("failed to create %s: %s",
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state_file_path, g_strerror(errno));
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return;
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}
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save_sw_volume_state(fp);
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audio_output_state_save(fp);
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playlist_state_save(fp, &g_playlist, pc);
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fclose(fp);
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prev_volume_version = sw_volume_state_get_hash();
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prev_output_version = audio_output_state_get_version();
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prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
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}
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static void
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state_file_read(struct player_control *pc)
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{
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FILE *fp;
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bool success;
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assert(state_file_path != NULL);
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g_debug("Loading state file %s", state_file_path);
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fp = fopen(state_file_path, "r");
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if (G_UNLIKELY(!fp)) {
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g_warning("failed to open %s: %s",
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state_file_path, g_strerror(errno));
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return;
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}
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GString *buffer = g_string_sized_new(1024);
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const char *line;
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while ((line = read_text_line(fp, buffer)) != NULL) {
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success = read_sw_volume_state(line) ||
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audio_output_state_read(line) ||
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playlist_state_restore(line, fp, buffer,
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&g_playlist, pc);
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if (!success)
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g_warning("Unrecognized line in state file: %s", line);
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}
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fclose(fp);
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prev_volume_version = sw_volume_state_get_hash();
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prev_output_version = audio_output_state_get_version();
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prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
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g_string_free(buffer, true);
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}
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/**
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* This function is called every 5 minutes by the GLib main loop, and
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* saves the state file.
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*/
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static gboolean
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timer_save_state_file(gpointer data)
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{
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struct player_control *pc = (struct player_control *)data;
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if (prev_volume_version == sw_volume_state_get_hash() &&
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prev_output_version == audio_output_state_get_version() &&
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prev_playlist_version == playlist_state_get_hash(&g_playlist, pc))
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/* nothing has changed - don't save the state file,
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don't spin up the hard disk */
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return true;
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state_file_write(pc);
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return true;
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}
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void
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state_file_init(const char *path, struct player_control *pc)
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{
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assert(state_file_path == NULL);
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if (path == NULL)
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return;
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state_file_path = g_strdup(path);
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state_file_read(pc);
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save_state_source_id = g_timeout_add_seconds(5 * 60,
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timer_save_state_file,
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pc);
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}
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void
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state_file_finish(struct player_control *pc)
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{
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if (state_file_path == NULL)
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/* no state file configured, no cleanup required */
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return;
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if (save_state_source_id != 0)
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g_source_remove(save_state_source_id);
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state_file_write(pc);
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g_free(state_file_path);
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}
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