remove the local variable "end"
"end" is not being used anymore, since we moved most OutputBuffer struct accesses into methods. git-svn-id: https://svn.musicpd.org/mpd/trunk@7314 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -411,7 +411,6 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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int decodeWaitedOn = 0;
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int decodeWaitedOn = 0;
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static const char silence[CHUNK_SIZE];
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static const char silence[CHUNK_SIZE];
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double sizeToTime = 0.0;
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double sizeToTime = 0.0;
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unsigned int end;
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/** the position of the first chunk in the next song */
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/** the position of the first chunk in the next song */
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int next = -1;
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int next = -1;
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@ -512,10 +511,6 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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doCrossFade = -1;
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doCrossFade = -1;
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}
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}
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/* copy these to local variables to prevent any potential
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race conditions and weirdness */
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end = cb->end;
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if (do_pause)
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if (do_pause)
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player_sleep();
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player_sleep();
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else if (!outputBufferEmpty(cb) && (int)cb->begin != next) {
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else if (!outputBufferEmpty(cb) && (int)cb->begin != next) {
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