event/Loop: move code to Wait()
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@ -184,6 +184,22 @@ ExportTimeoutMS(Event::Duration timeout)
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: -1;
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}
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inline bool
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EventLoop::Wait(Event::Duration timeout) noexcept
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{
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const auto poll_result =
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poll_group.ReadEvents(ExportTimeoutMS(timeout));
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ready_sockets.clear();
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for (size_t i = 0; i < poll_result.GetSize(); ++i) {
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auto &s = *(SocketEvent *)poll_result.GetObject(i);
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s.SetReadyFlags(poll_result.GetEvents(i));
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ready_sockets.push_back(s);
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}
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return poll_result.GetSize() > 0;
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}
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void
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EventLoop::Run() noexcept
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{
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@ -257,15 +273,7 @@ EventLoop::Run() noexcept
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/* wait for new event */
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const auto poll_result =
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poll_group.ReadEvents(ExportTimeoutMS(timeout));
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ready_sockets.clear();
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for (size_t i = 0; i < poll_result.GetSize(); ++i) {
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auto &s = *(SocketEvent *)poll_result.GetObject(i);
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s.SetReadyFlags(poll_result.GetEvents(i));
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ready_sockets.push_back(s);
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}
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Wait(timeout);
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now = std::chrono::steady_clock::now();
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@ -258,6 +258,14 @@ private:
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*/
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Event::Duration HandleTimers() noexcept;
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/**
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* Call epoll_wait() and pass all returned events to
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* SocketEvent::SetReadyFlags().
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*
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* @return true if one or more sockets have become ready
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*/
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bool Wait(Event::Duration timeout) noexcept;
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#ifdef HAVE_THREADED_EVENT_LOOP
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void OnSocketReady(unsigned flags) noexcept;
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#endif
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