fix sign compare warnings
Do explicit casts before comparing signed with unsigned. The one in log.c actually fixes another warning: in the expanded macro, there may be a check "logLevel>=0", which is always true. git-svn-id: https://svn.musicpd.org/mpd/trunk@7230 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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14
src/decode.c
14
src/decode.c
@ -487,7 +487,7 @@ static void advanceOutputBufferTo(OutputBuffer * cb, PlayerControl * pc,
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while (cb->begin != to) {
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while (cb->begin != to) {
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handleMetadata(cb, pc, previous, currentChunkSent,
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handleMetadata(cb, pc, previous, currentChunkSent,
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currentChunk);
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currentChunk);
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if (cb->begin + 1 >= buffered_chunks) {
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if ((unsigned)cb->begin + 1 >= buffered_chunks) {
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cb->begin = 0;
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cb->begin = 0;
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}
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}
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else cb->begin++;
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else cb->begin++;
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@ -522,7 +522,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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kill(getppid(), SIGUSR1);
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kill(getppid(), SIGUSR1);
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while (decode_pid > 0 &&
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while (decode_pid > 0 &&
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cb->end - cb->begin < bbp &&
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(unsigned)(cb->end - cb->begin) < bbp &&
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cb->end != buffered_chunks - 1 &&
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cb->end != buffered_chunks - 1 &&
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dc->state != DECODE_STATE_STOP) {
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dc->state != DECODE_STATE_STOP) {
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processDecodeInput();
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processDecodeInput();
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@ -582,8 +582,8 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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if (end < cb->begin)
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if (end < cb->begin)
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test += buffered_chunks;
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test += buffered_chunks;
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nextChunk = cb->begin + crossFadeChunks;
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nextChunk = cb->begin + crossFadeChunks;
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if (nextChunk < test) {
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if ((unsigned)nextChunk < test) {
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if (nextChunk >= buffered_chunks) {
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if ((unsigned)nextChunk >= buffered_chunks) {
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nextChunk -= buffered_chunks;
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nextChunk -= buffered_chunks;
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}
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}
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pcm_mix(cb->chunks +
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pcm_mix(cb->chunks +
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@ -621,7 +621,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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}
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}
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pc->totalPlayTime +=
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pc->totalPlayTime +=
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sizeToTime * cb->chunkSize[cb->begin];
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sizeToTime * cb->chunkSize[cb->begin];
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if (cb->begin + 1 >= buffered_chunks) {
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if ((unsigned)cb->begin + 1 >= buffered_chunks) {
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cb->begin = 0;
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cb->begin = 0;
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} else
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} else
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cb->begin++;
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cb->begin++;
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@ -632,8 +632,8 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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test = end;
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test = end;
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if (end < cb->begin)
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if (end < cb->begin)
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test += buffered_chunks;
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test += buffered_chunks;
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if (nextChunk < test) {
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if ((unsigned)nextChunk < test) {
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if (nextChunk >= buffered_chunks) {
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if ((unsigned)nextChunk >= buffered_chunks) {
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nextChunk -= buffered_chunks;
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nextChunk -= buffered_chunks;
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}
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}
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advanceOutputBufferTo(cb, pc,
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advanceOutputBufferTo(cb, pc,
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@ -644,7 +644,7 @@ static void flushInterfaceBuffer(Interface * interface)
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if (ret < 0)
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if (ret < 0)
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break;
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break;
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else if ((size_t)ret < buf->size) {
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else if ((size_t)ret < buf->size) {
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assert(interface->deferred_bytes >= ret);
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assert(interface->deferred_bytes >= (size_t)ret);
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interface->deferred_bytes -= ret;
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interface->deferred_bytes -= ret;
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buf->data = (char *)buf->data + ret;
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buf->data = (char *)buf->data + ret;
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buf->size -= ret;
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buf->size -= ret;
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@ -169,7 +169,7 @@ void setup_log_output(const int use_stdout)
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#define log_func(func,level,fp) \
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#define log_func(func,level,fp) \
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mpd_printf void func(const char *fmt, ...) \
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mpd_printf void func(const char *fmt, ...) \
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{ \
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{ \
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if (logLevel >= level) { \
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if ((int)logLevel >= level) { \
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va_list args; \
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va_list args; \
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va_start(args, fmt); \
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va_start(args, fmt); \
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do_log(fp, fmt, args); \
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do_log(fp, fmt, args); \
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@ -75,7 +75,7 @@ void clearOutputBuffer(OutputBuffer * cb)
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void flushOutputBuffer(OutputBuffer * cb)
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void flushOutputBuffer(OutputBuffer * cb)
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{
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{
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if (currentChunk == cb->end) {
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if (currentChunk == cb->end) {
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if ((cb->end + 1) >= buffered_chunks) {
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if (((unsigned)cb->end + 1) >= buffered_chunks) {
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cb->end = 0;
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cb->end = 0;
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}
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}
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else cb->end++;
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else cb->end++;
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