#1) fix a few potential deadlock conditons in decode.c when crossfading is enabled
#2) fix a deadlock condition when attempting to seek if the decoder quit and returned to playerInit() git-svn-id: https://svn.musicpd.org/mpd/trunk@5325 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -138,6 +138,8 @@ int playerInit(void)
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decode();
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else if (pc->stop)
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pc->stop = 0;
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else if (pc->seek)
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pc->seek = 0;
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else if (pc->pause)
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pc->pause = 0;
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else if (pc->closeAudio) {
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