OtherCommands: use Storage::MapUTF8() instead of Mapper.cxx

This commit is contained in:
Max Kellermann 2014-02-07 22:56:30 +01:00
parent 4b010df99e
commit b531c4c2fe

View File

@ -21,13 +21,13 @@
#include "OtherCommands.hxx"
#include "CommandError.hxx"
#include "db/Uri.hxx"
#include "storage/StorageInterface.hxx"
#include "DetachedSong.hxx"
#include "SongPrint.hxx"
#include "TagPrint.hxx"
#include "TagStream.hxx"
#include "tag/TagHandler.hxx"
#include "TimePrint.hxx"
#include "Mapper.hxx"
#include "decoder/DecoderPrint.hxx"
#include "protocol/ArgParser.hxx"
#include "protocol/Result.hxx"
@ -349,9 +349,11 @@ handle_config(Client &client,
}
#ifdef ENABLE_DATABASE
const char *path = mapper_get_music_directory_utf8();
if (path != nullptr)
client_printf(client, "music_directory: %s\n", path);
const Storage *storage = client.GetStorage();
if (storage != nullptr) {
const auto path = storage->MapUTF8("");
client_printf(client, "music_directory: %s\n", path.c_str());
}
#endif
return CommandResult::OK;