Don't initialize globals to zero (or NULL)
Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -83,9 +83,9 @@ static Playlist playlist;
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static int playlist_state = PLAYLIST_STATE_STOP;
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static int playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH;
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static int playlist_stopOnError;
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static int playlist_errorCount = 0;
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static int playlist_errorCount;
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static int playlist_queueError;
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static int playlist_noGoToNext = 0;
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static int playlist_noGoToNext;
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static int playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
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@@ -1301,7 +1301,7 @@ int setPlaylistRandomStatus(int fd, int status)
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int previousSongInPlaylist(int fd)
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{
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static time_t lastTime = 0;
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static time_t lastTime;
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time_t diff = time(NULL) - lastTime;
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lastTime += diff;
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