Don't initialize globals to zero (or NULL)

Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero.  As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong
2007-01-14 03:07:53 +00:00
parent 45716f877b
commit b443363aa6
34 changed files with 88 additions and 206 deletions

View File

@@ -83,9 +83,9 @@ static Playlist playlist;
static int playlist_state = PLAYLIST_STATE_STOP;
static int playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH;
static int playlist_stopOnError;
static int playlist_errorCount = 0;
static int playlist_errorCount;
static int playlist_queueError;
static int playlist_noGoToNext = 0;
static int playlist_noGoToNext;
static int playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
@@ -1301,7 +1301,7 @@ int setPlaylistRandomStatus(int fd, int status)
int previousSongInPlaylist(int fd)
{
static time_t lastTime = 0;
static time_t lastTime;
time_t diff = time(NULL) - lastTime;
lastTime += diff;