Don't initialize globals to zero (or NULL)

Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero.  As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong
2007-01-14 03:07:53 +00:00
parent 45716f877b
commit b443363aa6
34 changed files with 88 additions and 206 deletions

View File

@@ -24,7 +24,7 @@
#include <stdlib.h>
#include <string.h>
static List *inputPlugin_list = NULL;
static List *inputPlugin_list;
void loadInputPlugin(InputPlugin * inputPlugin)
{
@@ -59,7 +59,7 @@ static int stringFoundInStringArray(char **array, char *suffix)
InputPlugin *getInputPluginFromSuffix(char *suffix, unsigned int next)
{
static ListNode *pos = NULL;
static ListNode *pos;
ListNode *node;
InputPlugin *plugin;
@@ -88,7 +88,7 @@ InputPlugin *getInputPluginFromSuffix(char *suffix, unsigned int next)
InputPlugin *getInputPluginFromMimeType(char *mimeType, unsigned int next)
{
static ListNode *pos = NULL;
static ListNode *pos;
ListNode *node;
InputPlugin *plugin;