Don't initialize globals to zero (or NULL)
Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -134,8 +134,8 @@ struct _CommandEntry {
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CommandListHandlerFunction listHandler;
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};
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static char *current_command = NULL;
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static int command_listNum = 0;
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static char *current_command;
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static int command_listNum;
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static CommandEntry *getCommandEntryFromString(char *string, int *permission);
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@@ -516,7 +516,7 @@ static int listHandleUpdate(int fd,
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char *argv[],
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struct strnode *cmdnode, CommandEntry * cmd)
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{
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static List *pathList = NULL;
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static List *pathList;
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CommandEntry *nextCmd = NULL;
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struct strnode *next = cmdnode->next;
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