Don't initialize globals to zero (or NULL)
Some compilers and linkers aren't smart enough to optimize this, as global variables are implictly initialized to zero. As a result, binaries are a bit smaller as more goes in the .bss and less in the text section. git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -27,7 +27,7 @@
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#include <ao/ao.h>
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static int driverInitCount = 0;
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static int driverInitCount;
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typedef struct _AoData {
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int writeSize;
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@@ -34,7 +34,7 @@
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#define CONN_ATTEMPT_INTERVAL 60
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static int shoutInitCount = 0;
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static int shoutInitCount;
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/* lots of this code blatantly stolent from bossogg/bossao2 */
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