Don't initialize globals to zero (or NULL)

Some compilers and linkers aren't smart enough to optimize this,
as global variables are implictly initialized to zero.  As a
result, binaries are a bit smaller as more goes in the .bss and
less in the text section.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong
2007-01-14 03:07:53 +00:00
parent 45716f877b
commit b443363aa6
34 changed files with 88 additions and 206 deletions

View File

@@ -27,7 +27,7 @@
#include <ao/ao.h>
static int driverInitCount = 0;
static int driverInitCount;
typedef struct _AoData {
int writeSize;

View File

@@ -34,7 +34,7 @@
#define CONN_ATTEMPT_INTERVAL 60
static int shoutInitCount = 0;
static int shoutInitCount;
/* lots of this code blatantly stolent from bossogg/bossao2 */