event_pipe: added pipe_event enum and callbacks
Make the event_pipe (formerly main_notify) send/receive a set of events, with a callback for each one. The default event PIPE_EVENT_SIGNAL does not have a callback. It is still there for waking up the main thread, when it is waiting for the player thread.
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@@ -59,7 +59,6 @@ db_init(void)
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do {
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event_pipe_wait();
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reap_update_task();
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} while (isUpdatingDB());
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stats.numberOfSongs = countSongsIn(NULL);
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