PlayerThread: use {decoder,player}_control references

This commit is contained in:
Max Kellermann
2013-09-26 22:53:40 +02:00
parent 92a93c1217
commit b2789c598e
3 changed files with 216 additions and 216 deletions

View File

@@ -462,7 +462,7 @@ int mpd_main(int argc, char *argv[])
ZeroconfInit(*main_loop);
player_create(&instance->partition->pc);
player_create(instance->partition->pc);
if (create_db) {
/* the database failed to load: recreate the