playlist: moved stopOnError and errorCount into struct playlist
Moved the 2 remaining global variables into the playlist struct.
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@ -75,8 +75,6 @@ static GRand *g_rand;
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/** the global playlist object */
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/** the global playlist object */
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static Playlist playlist;
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static Playlist playlist;
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unsigned playlist_max_length;
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unsigned playlist_max_length;
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static int playlist_stopOnError;
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static unsigned playlist_errorCount;
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bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
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bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
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@ -743,8 +741,8 @@ enum playlist_result playPlaylist(int song)
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i = playlist.current;
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i = playlist.current;
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}
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}
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playlist_stopOnError = false;
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playlist.stop_on_error = false;
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playlist_errorCount = 0;
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playlist.error_count = 0;
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playPlaylistOrderNumber(i);
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playPlaylistOrderNumber(i);
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return PLAYLIST_RESULT_SUCCESS;
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return PLAYLIST_RESULT_SUCCESS;
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@ -808,7 +806,7 @@ void nextSongInPlaylist(void)
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syncPlaylistWithQueue();
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syncPlaylistWithQueue();
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playlist_stopOnError = 0;
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playlist.stop_on_error = false;
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/* determine the next song from the queue's order list */
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/* determine the next song from the queue's order list */
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@ -849,13 +847,13 @@ static void playPlaylistIfPlayerStopped(void)
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error = getPlayerError();
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error = getPlayerError();
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if (error == PLAYER_ERROR_NOERROR)
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if (error == PLAYER_ERROR_NOERROR)
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playlist_errorCount = 0;
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playlist.error_count = 0;
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else
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else
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playlist_errorCount++;
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++playlist.error_count;
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if ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR) ||
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if ((playlist.stop_on_error && error != PLAYER_ERROR_NOERROR) ||
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error == PLAYER_ERROR_AUDIO || error == PLAYER_ERROR_SYSTEM ||
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error == PLAYER_ERROR_AUDIO || error == PLAYER_ERROR_SYSTEM ||
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playlist_errorCount >= queue_length(&playlist.queue))
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playlist.error_count >= queue_length(&playlist.queue))
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/* too many errors, or critical error: stop
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/* too many errors, or critical error: stop
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playback */
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playback */
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stopPlaylist();
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stopPlaylist();
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@ -1157,8 +1155,8 @@ enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
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i = song;
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i = song;
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clearPlayerError();
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clearPlayerError();
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playlist_stopOnError = 1;
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playlist.stop_on_error = true;
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playlist_errorCount = 0;
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playlist.error_count = 0;
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if (playlist.playing) {
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if (playlist.playing) {
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if (playlist.queued >= 0)
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if (playlist.queued >= 0)
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@ -55,6 +55,20 @@ typedef struct _Playlist {
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*/
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*/
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bool playing;
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bool playing;
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/**
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* If true, then any error is fatal; if false, MPD will
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* attempt to play the next song on non-fatal errors. During
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* seeking, this flag is set.
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*/
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bool stop_on_error;
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/**
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* Number of errors since playback was started. If this
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* number exceeds the length of the playlist, MPD gives up,
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* because all songs have been tried.
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*/
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unsigned error_count;
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/**
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/**
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* The "current song pointer". This is the song which is
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* The "current song pointer". This is the song which is
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* played when we get the "play" command. It is also the song
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* played when we get the "play" command. It is also the song
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