player_thread: don't start the decoder asynchronously
The START command returns without blocking; we don't need the asynchronous decoder start anymore.
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@@ -211,9 +211,6 @@ dc_command_wait(struct decoder_control *dc);
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void
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dc_start(struct decoder_control *dc, struct song *song);
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void
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dc_start_async(struct decoder_control *dc, struct song *song);
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void
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dc_stop(struct decoder_control *dc);
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