fs/Path: rename to AllocatedPath

The new class Path only holds a string pointer without being
responsible for allocation/deallocation.  The FileSystem.hxx library
accepts Path arguments instead of AllocatedPath, to avoid forcing
callers to allocate another string object.
This commit is contained in:
Max Kellermann
2013-10-17 21:59:35 +02:00
parent b3611524f4
commit abfbd55305
51 changed files with 621 additions and 394 deletions

View File

@@ -23,7 +23,7 @@
#include "tag/TagHandler.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "fs/Path.hxx"
#include "fs/AllocatedPath.hxx"
#include "fs/FileSystem.hxx"
#include "system/FatalError.hxx"
#include "Log.hxx"
@@ -40,9 +40,10 @@ static bool
wildmidi_init(const config_param &param)
{
Error error;
const Path path = param.GetBlockPath("config_file",
"/etc/timidity/timidity.cfg",
error);
const AllocatedPath path =
param.GetBlockPath("config_file",
"/etc/timidity/timidity.cfg",
error);
if (path.IsNull())
FatalError(error);