fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
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@@ -22,7 +22,7 @@
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#include "ConfigParser.hxx"
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#include "ConfigPath.hxx"
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#include "util/Error.hxx"
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#include "fs/Path.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "system/FatalError.hxx"
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#include <assert.h>
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@@ -86,7 +86,7 @@ config_param::GetBlockValue(const char *name, const char *default_value) const
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return bp->value.c_str();
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}
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Path
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AllocatedPath
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config_param::GetBlockPath(const char *name, const char *default_value,
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Error &error) const
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{
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@@ -101,12 +101,12 @@ config_param::GetBlockPath(const char *name, const char *default_value,
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s = bp->value.c_str();
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} else {
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if (default_value == nullptr)
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return Path::Null();
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return AllocatedPath::Null();
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s = default_value;
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}
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Path path = ParsePath(s, error);
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AllocatedPath path = ParsePath(s, error);
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if (gcc_unlikely(path.IsNull()))
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error.FormatPrefix("Invalid path in \"%s\" at line %i: ",
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name, line2);
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@@ -114,7 +114,7 @@ config_param::GetBlockPath(const char *name, const char *default_value,
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return path;
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}
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Path
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AllocatedPath
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config_param::GetBlockPath(const char *name, Error &error) const
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{
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return GetBlockPath(name, nullptr, error);
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