ok, fix some bug due to a child process dieing before the parent can

even assign pid, thus we need to block CHLD signal around fork();

git-svn-id: https://svn.musicpd.org/mpd/trunk@694 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Warren Dukes
2004-04-11 18:27:12 +00:00
parent c1ab52dcb9
commit abc075c431
3 changed files with 22 additions and 6 deletions

View File

@@ -31,6 +31,7 @@
#include "volume.h"
#include "playerData.h"
#include "permission.h"
#include "sig_handlers.h"
#include <stdio.h>
#include <sys/types.h>
@@ -88,11 +89,14 @@ void player_sigChldHandler(int pid, int status) {
}
int playerInit() {
blockSignals();
player_pid = fork();
if(player_pid==0) {
PlayerControl * pc = &(getPlayerData()->playerControl);
struct sigaction sa;
unblockSignals();
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask);
@@ -136,11 +140,13 @@ int playerInit() {
exit(EXIT_SUCCESS);
}
else if(player_pid<0) {
unblockSignals();
ERROR("player Problems fork()'ing\n");
player_pid = 0;
return -1;
}
unblockSignals();
return 0;
}