Do not set metadataState to PLAYER_METADATA_STATE_READ when decoding stops.

This fixes a bug where streams that won't play somehow appear with the
metadata of a previously played stream.  As far as I can tell, the only
reason this is done is to sync any buffered metadata with the displayed
metadata when decoding stops, so there should be no other adverse effects.

git-svn-id: https://svn.musicpd.org/mpd/trunk@5161 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
J. Alexander Treuman 2006-12-24 04:24:32 +00:00
parent 9bdb0b0df2
commit ab789982d3

View File

@ -76,7 +76,6 @@ static void stopDecode(DecoderControl * dc)
static void quitDecode(PlayerControl * pc, DecoderControl * dc)
{
stopDecode(dc);
pc->metadataState = PLAYER_METADATA_STATE_READ;
pc->state = PLAYER_STATE_STOP;
dc->seek = 0;
pc->play = 0;