queue: merged songs, songMod, positionToId into struct queue_item

Move everything which belongs together into one common struct.  This
simplifies the implementation of several queue operations.
This commit is contained in:
Max Kellermann
2009-01-23 00:06:38 +01:00
parent f78cddb407
commit aa9ffcd04d
2 changed files with 52 additions and 56 deletions

View File

@@ -58,7 +58,7 @@ queue_increment_version(struct queue *queue)
if (queue->version >= max) {
for (unsigned i = 0; i < queue->length; i++)
queue->songMod[i] = 0;
queue->items[i].version = 0;
queue->version = 1;
}
@@ -72,7 +72,7 @@ queue_modify(struct queue *queue, unsigned order)
assert(order < queue->length);
position = queue->order[order];
queue->songMod[position] = queue->version;
queue->items[position].version = queue->version;
queue_increment_version(queue);
}
@@ -81,7 +81,7 @@ void
queue_modify_all(struct queue *queue)
{
for (unsigned i = 0; i < queue->length; i++)
queue->songMod[i] = queue->version;
queue->items[i].version = queue->version;
queue_increment_version(queue);
}
@@ -93,12 +93,14 @@ queue_append(struct queue *queue, struct song *song)
assert(!queue_is_full(queue));
queue->songs[queue->length] = song;
queue->songMod[queue->length] = queue->version;
queue->items[queue->length] = (struct queue_item){
.song = song,
.id = id,
.version = queue->version,
};
queue->order[queue->length] = queue->length;
queue->positionToId[queue->length] = id;
queue->idToPosition[queue->positionToId[queue->length]] =
queue->length;
queue->idToPosition[id] = queue->length;
++queue->length;
@@ -108,43 +110,34 @@ queue_append(struct queue *queue, struct song *song)
void
queue_swap(struct queue *queue, unsigned position1, unsigned position2)
{
struct song *sTemp;
unsigned iTemp;
struct queue_item tmp;
unsigned id1 = queue->items[position1].id;
unsigned id2 = queue->items[position2].id;
sTemp = queue->songs[position1];
queue->songs[position1] = queue->songs[position2];
queue->songs[position2] = sTemp;
tmp = queue->items[position1];
queue->items[position1] = queue->items[position2];
queue->items[position2] = tmp;
queue->songMod[position1] = queue->version;
queue->songMod[position2] = queue->version;
queue->items[position1].version = queue->version;
queue->items[position2].version = queue->version;
queue->idToPosition[queue->positionToId[position1]] = position2;
queue->idToPosition[queue->positionToId[position2]] = position1;
iTemp = queue->positionToId[position1];
queue->positionToId[position1] = queue->positionToId[position2];
queue->positionToId[position2] = iTemp;
queue->idToPosition[id1] = position2;
queue->idToPosition[id2] = position1;
}
static void
queue_move_song_to(struct queue *queue, unsigned from, unsigned to)
{
unsigned from_id = queue->positionToId[from];
unsigned from_id = queue->items[from].id;
queue->items[to] = queue->items[from];
queue->idToPosition[from_id] = to;
queue->positionToId[to] = from_id;
queue->songs[to] = queue->songs[from];
queue->songMod[to] = queue->version;
}
void
queue_move(struct queue *queue, unsigned from, unsigned to)
{
struct song *song;
unsigned id;
song = queue_get(queue, from);
id = queue_position_to_id(queue, from);
struct queue_item item = queue->items[from];
/* move songs to one less in from->to */
@@ -158,10 +151,9 @@ queue_move(struct queue *queue, unsigned from, unsigned to)
/* put song at _to_ */
queue->idToPosition[id] = to;
queue->positionToId[to] = id;
queue->songs[to] = song;
queue->songMod[to] = queue->version;
queue->idToPosition[item.id] = to;
queue->items[to] = item;
queue->items[to].version = queue->version;
}
void
@@ -206,10 +198,12 @@ void
queue_clear(struct queue *queue)
{
for (unsigned i = 0; i < queue->length; i++) {
if (!song_in_database(queue->songs[i]))
song_free(queue->songs[i]);
struct queue_item *item = &queue->items[i];
queue->idToPosition[queue->positionToId[i]] = -1;
if (!song_in_database(item->song))
song_free(item->song);
queue->idToPosition[item->id] = -1;
}
queue->length = 0;
@@ -224,15 +218,11 @@ queue_init(struct queue *queue, unsigned max_length)
queue->repeat = false;
queue->random = false;
queue->songs = g_malloc(sizeof(queue->songs[0]) * max_length);
queue->songMod = g_malloc(sizeof(queue->songMod[0]) *
max_length);
queue->items = g_new(struct queue_item, max_length);
queue->order = g_malloc(sizeof(queue->order[0]) *
max_length);
queue->idToPosition = g_malloc(sizeof(queue->idToPosition[0]) *
max_length * QUEUE_HASH_MULT);
queue->positionToId = g_malloc(sizeof(queue->positionToId[0]) *
max_length);
for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
queue->idToPosition[i] = -1;
@@ -245,11 +235,9 @@ queue_finish(struct queue *queue)
{
queue_clear(queue);
g_free(queue->songs);
g_free(queue->songMod);
g_free(queue->items);
g_free(queue->order);
g_free(queue->idToPosition);
g_free(queue->positionToId);
g_rand_free(queue->rand);
}