queue: merged songs, songMod, positionToId into struct queue_item
Move everything which belongs together into one common struct. This simplifies the implementation of several queue operations.
This commit is contained in:
78
src/queue.c
78
src/queue.c
@@ -58,7 +58,7 @@ queue_increment_version(struct queue *queue)
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if (queue->version >= max) {
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for (unsigned i = 0; i < queue->length; i++)
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queue->songMod[i] = 0;
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queue->items[i].version = 0;
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queue->version = 1;
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}
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@@ -72,7 +72,7 @@ queue_modify(struct queue *queue, unsigned order)
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assert(order < queue->length);
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position = queue->order[order];
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queue->songMod[position] = queue->version;
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queue->items[position].version = queue->version;
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queue_increment_version(queue);
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}
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@@ -81,7 +81,7 @@ void
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queue_modify_all(struct queue *queue)
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{
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for (unsigned i = 0; i < queue->length; i++)
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queue->songMod[i] = queue->version;
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queue->items[i].version = queue->version;
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queue_increment_version(queue);
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}
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@@ -93,12 +93,14 @@ queue_append(struct queue *queue, struct song *song)
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assert(!queue_is_full(queue));
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queue->songs[queue->length] = song;
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queue->songMod[queue->length] = queue->version;
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queue->items[queue->length] = (struct queue_item){
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.song = song,
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.id = id,
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.version = queue->version,
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};
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queue->order[queue->length] = queue->length;
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queue->positionToId[queue->length] = id;
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queue->idToPosition[queue->positionToId[queue->length]] =
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queue->length;
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queue->idToPosition[id] = queue->length;
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++queue->length;
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@@ -108,43 +110,34 @@ queue_append(struct queue *queue, struct song *song)
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void
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queue_swap(struct queue *queue, unsigned position1, unsigned position2)
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{
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struct song *sTemp;
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unsigned iTemp;
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struct queue_item tmp;
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unsigned id1 = queue->items[position1].id;
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unsigned id2 = queue->items[position2].id;
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sTemp = queue->songs[position1];
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queue->songs[position1] = queue->songs[position2];
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queue->songs[position2] = sTemp;
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tmp = queue->items[position1];
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queue->items[position1] = queue->items[position2];
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queue->items[position2] = tmp;
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queue->songMod[position1] = queue->version;
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queue->songMod[position2] = queue->version;
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queue->items[position1].version = queue->version;
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queue->items[position2].version = queue->version;
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queue->idToPosition[queue->positionToId[position1]] = position2;
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queue->idToPosition[queue->positionToId[position2]] = position1;
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iTemp = queue->positionToId[position1];
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queue->positionToId[position1] = queue->positionToId[position2];
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queue->positionToId[position2] = iTemp;
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queue->idToPosition[id1] = position2;
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queue->idToPosition[id2] = position1;
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}
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static void
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queue_move_song_to(struct queue *queue, unsigned from, unsigned to)
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{
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unsigned from_id = queue->positionToId[from];
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unsigned from_id = queue->items[from].id;
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queue->items[to] = queue->items[from];
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queue->idToPosition[from_id] = to;
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queue->positionToId[to] = from_id;
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queue->songs[to] = queue->songs[from];
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queue->songMod[to] = queue->version;
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}
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void
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queue_move(struct queue *queue, unsigned from, unsigned to)
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{
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struct song *song;
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unsigned id;
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song = queue_get(queue, from);
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id = queue_position_to_id(queue, from);
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struct queue_item item = queue->items[from];
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/* move songs to one less in from->to */
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@@ -158,10 +151,9 @@ queue_move(struct queue *queue, unsigned from, unsigned to)
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/* put song at _to_ */
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queue->idToPosition[id] = to;
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queue->positionToId[to] = id;
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queue->songs[to] = song;
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queue->songMod[to] = queue->version;
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queue->idToPosition[item.id] = to;
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queue->items[to] = item;
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queue->items[to].version = queue->version;
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}
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void
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@@ -206,10 +198,12 @@ void
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queue_clear(struct queue *queue)
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{
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for (unsigned i = 0; i < queue->length; i++) {
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if (!song_in_database(queue->songs[i]))
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song_free(queue->songs[i]);
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struct queue_item *item = &queue->items[i];
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queue->idToPosition[queue->positionToId[i]] = -1;
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if (!song_in_database(item->song))
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song_free(item->song);
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queue->idToPosition[item->id] = -1;
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}
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queue->length = 0;
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@@ -224,15 +218,11 @@ queue_init(struct queue *queue, unsigned max_length)
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queue->repeat = false;
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queue->random = false;
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queue->songs = g_malloc(sizeof(queue->songs[0]) * max_length);
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queue->songMod = g_malloc(sizeof(queue->songMod[0]) *
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max_length);
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queue->items = g_new(struct queue_item, max_length);
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queue->order = g_malloc(sizeof(queue->order[0]) *
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max_length);
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queue->idToPosition = g_malloc(sizeof(queue->idToPosition[0]) *
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max_length * QUEUE_HASH_MULT);
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queue->positionToId = g_malloc(sizeof(queue->positionToId[0]) *
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max_length);
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for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
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queue->idToPosition[i] = -1;
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@@ -245,11 +235,9 @@ queue_finish(struct queue *queue)
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{
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queue_clear(queue);
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g_free(queue->songs);
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g_free(queue->songMod);
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g_free(queue->items);
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g_free(queue->order);
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g_free(queue->idToPosition);
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g_free(queue->positionToId);
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g_rand_free(queue->rand);
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}
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