non-blocking seeking, needs some testing! (this is not just for streams
but new code for files seeking as well) git-svn-id: https://svn.musicpd.org/mpd/trunk@1099 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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14
TODO
14
TODO
@ -2,17 +2,9 @@
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a) make seekings non-blocking:
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a) make seekings non-blocking:
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1) player:
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1) player:
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a) first check that seekWhere isn't already buffered
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a) first check that seekWhere isn't already buffered
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b) if not current song, stop it and play the song to
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2) check that stream is seekable before seeking forward!
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seek
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3) deal with seeking forward better by calling seek function
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c) set dc->seek and dc->seekWhere if not already set
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(for mp3 and mp4)!
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and set elapsed time to seekWhere and
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then set pc->seek = 0
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d) while seeking just continue to play buffer
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until seek is done
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2) decoder:
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a) seek no longer blocks so don't worry about checking
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seek in blocking portions, only check stop!
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b) yay, less code mess!
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b) bufferInput in outputBuffer waiting!
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b) bufferInput in outputBuffer waiting!
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1) implement some sort of callback mechanism for this
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1) implement some sort of callback mechanism for this
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for abstraction sake
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for abstraction sake
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@ -383,7 +383,7 @@ int aac_decode(OutputBuffer * cb, DecoderControl * dc) {
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if(dc->state != DECODE_STATE_DECODE) return -1;
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if(dc->state != DECODE_STATE_DECODE) return -1;
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if(!dc->stop && !dc->seek && chunkLen>0) {
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if(!dc->stop && chunkLen>0) {
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cb->chunkSize[cb->end] = chunkLen;
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cb->chunkSize[cb->end] = chunkLen;
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++cb->end;
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++cb->end;
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@ -101,7 +101,7 @@ int audiofile_decode(OutputBuffer * cb, DecoderControl * dc) {
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current = dc->seekWhere *
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current = dc->seekWhere *
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dc->audioFormat.sampleRate;
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dc->audioFormat.sampleRate;
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afSeekFrame(af_fp, AF_DEFAULT_TRACK,current);
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afSeekFrame(af_fp, AF_DEFAULT_TRACK,current);
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dc->seekChunk = cb->end;
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dc->seek = 0;
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dc->seek = 0;
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}
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}
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@ -114,7 +114,6 @@ int audiofile_decode(OutputBuffer * cb, DecoderControl * dc) {
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(float)dc->audioFormat.sampleRate,
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(float)dc->audioFormat.sampleRate,
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bitRate);
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bitRate);
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if(dc->stop) break;
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if(dc->stop) break;
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else if(dc->seek) continue;
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}
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}
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}
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}
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22
src/decode.c
22
src/decode.c
@ -128,7 +128,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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pc->channels = dc->audioFormat.channels; \
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pc->channels = dc->audioFormat.channels; \
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} \
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} \
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else if(decodeWaitedOn) { \
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else if(decodeWaitedOn) { \
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my_usleep(10); \
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my_usleep(10000); \
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continue; \
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continue; \
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}
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}
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@ -161,7 +161,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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{
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{
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int ret = -1;
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int ret = -1;
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if(decode_pid && *decode_pid>0) {
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if(decode_pid && *decode_pid>0 && !dc->seek) {
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cb->next = -1;
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cb->next = -1;
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if(dc->state==DECODE_STATE_STOP || dc->error ||
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if(dc->state==DECODE_STATE_STOP || dc->error ||
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strcmp(dc->file,pc->file)!=0)
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strcmp(dc->file,pc->file)!=0)
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@ -180,13 +180,14 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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pc->seekWhere;
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pc->seekWhere;
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dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
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dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
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dc->seekError = 0;
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dc->seekError = 0;
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dc->seekChunk = -1;
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dc->seek = 1;
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dc->seek = 1;
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pc->bitRate = 0;
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/*pc->bitRate = 0;*/
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while(*decode_pid>0 && dc->seek) my_usleep(1000);
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/*while(*decode_pid>0 && dc->seek) my_usleep(1000);*/
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if(!dc->seekError) {
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/*if(!dc->seekError) {*/
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ret = 0;
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ret = 0;
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pc->elapsedTime = dc->seekWhere;
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pc->elapsedTime = dc->seekWhere;
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}
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/*}*/
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}
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}
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}
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}
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pc->seek = 0;
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pc->seek = 0;
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@ -231,6 +232,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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doCrossFade = 0; \
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doCrossFade = 0; \
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nextChunk = -1; \
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nextChunk = -1; \
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bbp = 0; \
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bbp = 0; \
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seeking = 1; \
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} \
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} \
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} \
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} \
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if(pc->stop) { \
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if(pc->stop) { \
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@ -254,7 +256,6 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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return;
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return;
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}
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}
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dc->seekable = inStream.seekable;
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dc->state = DECODE_STATE_START;
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dc->state = DECODE_STATE_START;
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dc->start = 0;
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dc->start = 0;
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@ -386,6 +387,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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int test;
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int test;
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int decodeWaitedOn = 0;
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int decodeWaitedOn = 0;
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char silence[CHUNK_SIZE];
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char silence[CHUNK_SIZE];
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int seeking = 0;
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memset(silence,0,CHUNK_SIZE);
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memset(silence,0,CHUNK_SIZE);
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@ -407,6 +409,10 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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while(!quit) {
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while(!quit) {
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processDecodeInput();
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processDecodeInput();
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handleDecodeStart();
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handleDecodeStart();
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if(!dc->seek && seeking) {
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if(dc->seekChunk >= 0) cb->begin = dc->seekChunk;
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seeking = 0;
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}
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if(dc->state==DECODE_STATE_STOP &&
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if(dc->state==DECODE_STATE_STOP &&
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pc->queueState==PLAYER_QUEUE_FULL &&
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pc->queueState==PLAYER_QUEUE_FULL &&
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pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
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@ -481,7 +487,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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else continue;
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else continue;
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}
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}
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}
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}
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pc->elapsedTime = cb->times[cb->begin];
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if(!seeking) pc->elapsedTime = cb->times[cb->begin];
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pc->bitRate = cb->bitRate[cb->begin];
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pc->bitRate = cb->bitRate[cb->begin];
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pcm_volumeChange(cb->chunks+cb->begin*
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pcm_volumeChange(cb->chunks+cb->begin*
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CHUNK_SIZE,
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CHUNK_SIZE,
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@ -46,12 +46,12 @@
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#define DECODE_SUFFIX_WAVE 6
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#define DECODE_SUFFIX_WAVE 6
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typedef struct _DecoderControl {
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typedef struct _DecoderControl {
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volatile mpd_sint8 seekable;
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volatile mpd_sint8 state;
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volatile mpd_sint8 state;
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volatile mpd_sint8 stop;
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volatile mpd_sint8 stop;
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volatile mpd_sint8 start;
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volatile mpd_sint8 start;
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volatile mpd_uint16 error;
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volatile mpd_uint16 error;
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volatile mpd_sint8 seek;
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volatile mpd_sint8 seek;
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volatile mpd_sint16 seekChunk;
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volatile mpd_sint8 seekError;
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volatile mpd_sint8 seekError;
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volatile mpd_sint8 cycleLogFiles;
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volatile mpd_sint8 cycleLogFiles;
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volatile double seekWhere;
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volatile double seekWhere;
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@ -154,6 +154,7 @@ int flac_decode(OutputBuffer * cb, DecoderControl *dc) {
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dc->audioFormat.sampleRate;
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dc->audioFormat.sampleRate;
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data.position = 0;
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data.position = 0;
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}
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}
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dc->seekChunk = cb->end;
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dc->seek = 0;
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dc->seek = 0;
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}
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}
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}
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}
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@ -461,6 +461,7 @@ int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc) {
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if(!dc->seek) data->muteFrame = 0;
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if(!dc->seek) data->muteFrame = 0;
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else if(dc->seekWhere<=data->elapsedTime) {
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else if(dc->seekWhere<=data->elapsedTime) {
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clearOutputBuffer(cb);
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clearOutputBuffer(cb);
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dc->seekChunk = cb->end;
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data->muteFrame = 0;
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data->muteFrame = 0;
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dc->seek = 0;
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dc->seek = 0;
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}
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}
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@ -517,6 +518,7 @@ int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc) {
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data->frameOffset[i]) == 0)
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data->frameOffset[i]) == 0)
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{
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{
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clearOutputBuffer(cb);
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clearOutputBuffer(cb);
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dc->seekChunk = cb->end;
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data->currentFrame = i;
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data->currentFrame = i;
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data->muteFrame = 0;
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data->muteFrame = 0;
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}
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}
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@ -529,13 +531,13 @@ int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc) {
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while(1) {
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while(1) {
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skip = 0;
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skip = 0;
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while((ret = decodeNextFrameHeader(data))==DECODE_CONT &&
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while((ret = decodeNextFrameHeader(data))==DECODE_CONT &&
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!dc->seek && !dc->stop);
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!dc->stop);
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if(ret==DECODE_SKIP) skip = 1;
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if(ret==DECODE_SKIP) skip = 1;
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else if(ret==DECODE_BREAK || dc->stop || dc->seek) break;
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else if(ret==DECODE_BREAK || dc->stop) break;
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if(!data->muteFrame) {
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if(!data->muteFrame) {
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while((ret = decodeNextFrame(data))==DECODE_CONT &&
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while((ret = decodeNextFrame(data))==DECODE_CONT &&
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!dc->seek && !dc->stop);
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!dc->stop);
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if(ret==DECODE_BREAK || dc->seek || dc->stop) break;
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if(ret==DECODE_BREAK || dc->stop) break;
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}
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}
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if(!skip && ret==DECODE_OK) break;
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if(!skip && ret==DECODE_OK) break;
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}
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}
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@ -221,6 +221,7 @@ int mp4_decode(OutputBuffer * cb, DecoderControl * dc) {
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seekPositionFound = 0;
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seekPositionFound = 0;
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chunkLen = 0;
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chunkLen = 0;
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clearOutputBuffer(cb);
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clearOutputBuffer(cb);
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dc->seekChunk = cb->end;
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dc->seek = 0;
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dc->seek = 0;
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}
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}
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@ -192,6 +192,7 @@ int ogg_decode(OutputBuffer * cb, DecoderControl * dc)
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if(dc->seek) {
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if(dc->seek) {
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clearOutputBuffer(cb);
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clearOutputBuffer(cb);
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chunkpos = 0;
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chunkpos = 0;
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dc->seekChunk = cb->end;
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ov_time_seek_page(&vf,dc->seekWhere);
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ov_time_seek_page(&vf,dc->seekWhere);
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dc->seek = 0;
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dc->seek = 0;
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}
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}
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@ -73,13 +73,11 @@ int sendDataToOutputBuffer(OutputBuffer * cb, DecoderControl * dc,
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while(datalen) {
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while(datalen) {
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if(currentChunk != cb->end) {
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if(currentChunk != cb->end) {
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while(cb->begin==cb->end && cb->wrap && !dc->stop &&
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while(cb->begin==cb->end && cb->wrap && !dc->stop)
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!dc->seek)
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{
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{
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my_usleep(10000);
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my_usleep(10000);
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}
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}
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if(dc->stop) return OUTPUT_BUFFER_DC_STOP;
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if(dc->stop) return OUTPUT_BUFFER_DC_STOP;
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if(dc->seek) return OUTPUT_BUFFER_DC_SEEK;
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currentChunk = cb->end;
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currentChunk = cb->end;
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cb->chunkSize[currentChunk] = 0;
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cb->chunkSize[currentChunk] = 0;
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