shout_mp3: cast input buffer to int16_t*

It's easier to work with an int16_t* pointer here.
This commit is contained in:
Max Kellermann 2008-11-30 14:21:40 +01:00
parent 655ba6a637
commit a7b692a1df

View File

@ -131,6 +131,7 @@ static int shout_mp3_encoder_send_metadata(struct shout_data *sd,
static int shout_mp3_encoder_encode(struct shout_data *sd, static int shout_mp3_encoder_encode(struct shout_data *sd,
const char * chunk, size_t len) const char * chunk, size_t len)
{ {
const int16_t *src = (const int16_t*)chunk;
unsigned int i; unsigned int i;
int j; int j;
float (*lamebuf)[2]; float (*lamebuf)[2];
@ -148,8 +149,7 @@ static int shout_mp3_encoder_encode(struct shout_data *sd,
for (i = 0; i < samples; i++) { for (i = 0; i < samples; i++) {
for (j = 0; j < sd->audio_format.channels; j++) { for (j = 0; j < sd->audio_format.channels; j++) {
lamebuf[j][i] = *((const int16_t *) chunk); lamebuf[j][i] = *src++;
chunk += bytes;
} }
} }