DecoderBuffer: use class DynamicFifoBuffer

This commit is contained in:
Max Kellermann 2014-09-21 13:39:26 +02:00
parent ea37b89753
commit a68e52c2e3

View File

@ -21,33 +21,19 @@
#include "DecoderBuffer.hxx"
#include "DecoderAPI.hxx"
#include "util/ConstBuffer.hxx"
#include "util/VarSize.hxx"
#include "util/DynamicFifoBuffer.hxx"
#include <assert.h>
#include <string.h>
#include <stdlib.h>
struct DecoderBuffer {
Decoder *decoder;
InputStream *is;
/** the allocated size of the buffer */
size_t size;
/** the current length of the buffer */
size_t length;
/** number of bytes already consumed at the beginning of the
buffer */
size_t consumed;
/** the actual buffer (dynamic size) */
unsigned char data[sizeof(size_t)];
DynamicFifoBuffer<uint8_t> buffer;
DecoderBuffer(Decoder *_decoder, InputStream &_is,
size_t _size)
:decoder(_decoder), is(&_is),
size(_size), length(0), consumed(0) {}
:decoder(_decoder), is(&_is), buffer(_size) {}
};
DecoderBuffer *
@ -56,9 +42,7 @@ decoder_buffer_new(Decoder *decoder, InputStream &is,
{
assert(size > 0);
return NewVarSize<DecoderBuffer>(sizeof(DecoderBuffer::data),
size,
decoder, is, size);
return new DecoderBuffer(decoder, is, size);
}
void
@ -66,7 +50,7 @@ decoder_buffer_free(DecoderBuffer *buffer)
{
assert(buffer != nullptr);
DeleteVarSize(buffer);
delete buffer;
}
const InputStream &
@ -78,73 +62,48 @@ decoder_buffer_get_stream(const DecoderBuffer *buffer)
void
decoder_buffer_clear(DecoderBuffer *buffer)
{
buffer->length = buffer->consumed = 0;
}
static void
decoder_buffer_shift(DecoderBuffer *buffer)
{
assert(buffer->consumed > 0);
buffer->length -= buffer->consumed;
memmove(buffer->data, buffer->data + buffer->consumed, buffer->length);
buffer->consumed = 0;
buffer->buffer.Clear();
}
bool
decoder_buffer_fill(DecoderBuffer *buffer)
{
size_t nbytes;
if (buffer->consumed > 0)
decoder_buffer_shift(buffer);
if (buffer->length >= buffer->size)
auto w = buffer->buffer.Write();
if (w.IsEmpty())
/* buffer is full */
return false;
nbytes = decoder_read(buffer->decoder, *buffer->is,
buffer->data + buffer->length,
buffer->size - buffer->length);
size_t nbytes = decoder_read(buffer->decoder, *buffer->is,
w.data, w.size);
if (nbytes == 0)
/* end of file, I/O error or decoder command
received */
return false;
buffer->length += nbytes;
assert(buffer->length <= buffer->size);
buffer->buffer.Append(nbytes);
return true;
}
static const void *
decoder_buffer_head(const DecoderBuffer *buffer)
{
return buffer->data + buffer->consumed;
}
size_t
decoder_buffer_available(const DecoderBuffer *buffer)
{
return buffer->length - buffer->consumed;
return buffer->buffer.GetAvailable();
}
ConstBuffer<void>
decoder_buffer_read(const DecoderBuffer *buffer)
{
return {
decoder_buffer_head(buffer),
decoder_buffer_available(buffer),
};
auto r = buffer->buffer.Read();
return { r.data, r.size };
}
ConstBuffer<void>
decoder_buffer_need(DecoderBuffer *buffer, size_t min_size)
{
while (true) {
const auto available = decoder_buffer_available(buffer);
if (available >= min_size)
return { decoder_buffer_head(buffer), available };
const auto r = decoder_buffer_read(buffer);
if (r.size >= min_size)
return r;
if (!decoder_buffer_fill(buffer))
return nullptr;
@ -154,25 +113,20 @@ decoder_buffer_need(DecoderBuffer *buffer, size_t min_size)
void
decoder_buffer_consume(DecoderBuffer *buffer, size_t nbytes)
{
/* just move the "consumed" pointer - decoder_buffer_shift()
will do the real work later (called by
decoder_buffer_fill()) */
buffer->consumed += nbytes;
assert(buffer->consumed <= buffer->length);
buffer->buffer.Consume(nbytes);
}
bool
decoder_buffer_skip(DecoderBuffer *buffer, size_t nbytes)
{
const size_t available = decoder_buffer_available(buffer);
if (available >= nbytes) {
decoder_buffer_consume(buffer, nbytes);
const auto r = buffer->buffer.Read();
if (r.size >= nbytes) {
buffer->buffer.Consume(nbytes);
return true;
}
decoder_buffer_clear(buffer);
nbytes -= available;
buffer->buffer.Clear();
nbytes -= r.size;
return decoder_skip(buffer->decoder, *buffer->is, nbytes);
}