use g_free() instead of free()
On some platforms, g_free() must be used for memory allocated by GLib. This patch intends to correct a lot of occurrences, but is probably not complete.
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@@ -152,7 +152,7 @@ static void mod_close(mod_Data * data)
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{
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Player_Stop();
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Player_Free(data->moduleHandle);
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free(data);
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g_free(data);
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}
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static void
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