removed playerData.c
Fetch the configuration variables buffered_chunks and buffered_before_play just when they are needed.
This commit is contained in:
60
src/main.c
60
src/main.c
@@ -30,7 +30,6 @@
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#include "conf.h"
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#include "path.h"
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#include "mapper.h"
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#include "playerData.h"
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#include "pipe.h"
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#include "decoder_thread.h"
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#include "decoder_control.h"
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@@ -70,6 +69,11 @@
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#include <locale.h>
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#endif
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enum {
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DEFAULT_BUFFER_SIZE = 2048,
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DEFAULT_BUFFER_BEFORE_PLAY = 10,
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};
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GThread *main_task;
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GMainLoop *main_loop;
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@@ -111,6 +115,55 @@ static void openDB(Options * options, char *argv0)
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}
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}
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/**
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* Initialize the decoder and player core, including the music pipe.
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*/
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static void
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initialize_decoder_and_player(void)
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{
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struct config_param *param;
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char *test;
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size_t buffer_size;
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float perc;
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unsigned buffered_chunks;
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unsigned buffered_before_play;
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param = config_get_param(CONF_AUDIO_BUFFER_SIZE);
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if (param != NULL) {
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buffer_size = strtol(param->value, &test, 10);
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if (*test != '\0' || buffer_size <= 0)
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g_error("buffer size \"%s\" is not a positive integer, "
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"line %i\n", param->value, param->line);
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} else
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buffer_size = DEFAULT_BUFFER_SIZE;
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buffer_size *= 1024;
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buffered_chunks = buffer_size / CHUNK_SIZE;
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if (buffered_chunks >= 1 << 15)
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g_error("buffer size \"%li\" is too big\n", (long)buffer_size);
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param = config_get_param(CONF_BUFFER_BEFORE_PLAY);
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if (param != NULL) {
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perc = strtod(param->value, &test);
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if (*test != '%' || perc < 0 || perc > 100) {
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FATAL("buffered before play \"%s\" is not a positive "
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"percentage and less than 100 percent, line %i"
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"\n", param->value, param->line);
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}
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} else
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perc = DEFAULT_BUFFER_BEFORE_PLAY;
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buffered_before_play = (perc / 100) * buffered_chunks;
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if (buffered_before_play > buffered_chunks)
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buffered_before_play = buffered_chunks;
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pc_init(buffered_before_play);
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music_pipe_init(buffered_chunks, &pc.notify);
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dc_init();
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}
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static gboolean
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timer_save_state_file(G_GNUC_UNUSED gpointer data)
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{
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@@ -189,10 +242,7 @@ int main(int argc, char *argv[])
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openDB(&options, argv[0]);
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command_init();
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initPlayerData();
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pc_init(buffered_before_play);
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music_pipe_init(buffered_chunks, &pc.notify);
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dc_init();
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initialize_decoder_and_player();
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initAudioConfig();
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initAudioDriver();
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volume_init();
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