Mapper: improve usage of Path class
This commit is contained in:
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a9b62a2ece
commit
a3ee26da64
@ -267,7 +267,7 @@ mpd_inotify_callback(int wd, unsigned mask,
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(mask & IN_ISDIR) != 0) {
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(mask & IN_ISDIR) != 0) {
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/* a sub directory was changed: register those in
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/* a sub directory was changed: register those in
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inotify */
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inotify */
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const char *root = mapper_get_music_directory_fs();
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const char *root = mapper_get_music_directory_fs().c_str();
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const char *path_fs;
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const char *path_fs;
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char *allocated = NULL;
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char *allocated = NULL;
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@ -309,8 +309,8 @@ mpd_inotify_init(unsigned max_depth)
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g_debug("initializing inotify");
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g_debug("initializing inotify");
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const char *path = mapper_get_music_directory_fs();
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const Path &path = mapper_get_music_directory_fs();
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if (path == NULL) {
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if (path.IsNull()) {
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g_debug("no music directory configured");
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g_debug("no music directory configured");
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return;
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return;
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}
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}
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@ -326,8 +326,9 @@ mpd_inotify_init(unsigned max_depth)
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inotify_max_depth = max_depth;
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inotify_max_depth = max_depth;
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inotify_root.name = g_strdup(path);
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inotify_root.name = g_strdup(path.c_str());
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inotify_root.descriptor = inotify_source->Add(path, IN_MASK, &error);
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inotify_root.descriptor = inotify_source->Add(path.c_str(),
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IN_MASK, &error);
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if (inotify_root.descriptor < 0) {
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if (inotify_root.descriptor < 0) {
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g_warning("%s", error->message);
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g_warning("%s", error->message);
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g_error_free(error);
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g_error_free(error);
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@ -339,7 +340,7 @@ mpd_inotify_init(unsigned max_depth)
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inotify_directories = g_tree_new(compare);
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inotify_directories = g_tree_new(compare);
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tree_add_watch_directory(&inotify_root);
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tree_add_watch_directory(&inotify_root);
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recursive_watch_subdirectories(&inotify_root, path, 0);
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recursive_watch_subdirectories(&inotify_root, path.c_str(), 0);
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inotify_queue = new InotifyQueue(*main_loop);
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inotify_queue = new InotifyQueue(*main_loop);
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@ -26,6 +26,8 @@
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#include "Directory.hxx"
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#include "Directory.hxx"
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#include "song.h"
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#include "song.h"
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#include "fs/Path.hxx"
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#include "fs/Path.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/DirectoryReader.hxx"
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#include <glib.h>
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#include <glib.h>
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@ -46,14 +48,14 @@ static size_t music_dir_utf8_length;
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* The absolute path of the music directory encoded in the filesystem
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* The absolute path of the music directory encoded in the filesystem
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* character set.
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* character set.
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*/
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*/
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static char *music_dir_fs;
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static Path music_dir_fs = Path::Null();
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static size_t music_dir_fs_length;
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static size_t music_dir_fs_length;
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/**
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/**
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* The absolute path of the playlist directory encoded in the
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* The absolute path of the playlist directory encoded in the
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* filesystem character set.
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* filesystem character set.
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*/
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*/
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static char *playlist_dir_fs;
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static Path playlist_dir_fs = Path::Null();
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/**
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/**
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* Duplicate a string, chop all trailing slashes.
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* Duplicate a string, chop all trailing slashes.
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@ -70,33 +72,30 @@ strdup_chop_slash(const char *path_fs)
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}
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}
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static void
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static void
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check_directory(const char *path)
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check_directory(const char *path_utf8, const Path &path_fs)
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{
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{
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struct stat st;
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struct stat st;
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if (stat(path, &st) < 0) {
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if (!StatFile(path_fs, st)) {
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g_warning("Failed to stat directory \"%s\": %s",
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g_warning("Failed to stat directory \"%s\": %s",
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path, g_strerror(errno));
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path_utf8, g_strerror(errno));
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return;
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return;
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}
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}
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if (!S_ISDIR(st.st_mode)) {
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if (!S_ISDIR(st.st_mode)) {
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g_warning("Not a directory: %s", path);
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g_warning("Not a directory: %s", path_utf8);
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return;
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return;
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}
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}
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#ifndef WIN32
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#ifndef WIN32
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char *x = g_build_filename(path, ".", NULL);
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const Path x = Path::Build(path_fs, ".");
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if (stat(x, &st) < 0 && errno == EACCES)
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if (!StatFile(x, st) && errno == EACCES)
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g_warning("No permission to traverse (\"execute\") directory: %s",
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g_warning("No permission to traverse (\"execute\") directory: %s",
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path);
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path_utf8);
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g_free(x);
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#endif
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#endif
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DIR *dir = opendir(path);
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const DirectoryReader reader(path_fs);
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if (dir != NULL)
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if (reader.Failed() && errno == EACCES)
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closedir(dir);
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g_warning("No permission to read directory: %s", path_utf8);
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else if (errno == EACCES)
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g_warning("No permission to read directory: %s", path);
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}
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}
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static void
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static void
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@ -105,16 +104,16 @@ mapper_set_music_dir(const char *path_utf8)
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music_dir_utf8 = strdup_chop_slash(path_utf8);
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music_dir_utf8 = strdup_chop_slash(path_utf8);
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music_dir_utf8_length = strlen(music_dir_utf8);
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music_dir_utf8_length = strlen(music_dir_utf8);
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music_dir_fs = utf8_to_fs_charset(music_dir_utf8);
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music_dir_fs = Path::FromUTF8(path_utf8);
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check_directory(music_dir_fs);
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check_directory(path_utf8, music_dir_fs);
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music_dir_fs_length = strlen(music_dir_fs);
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music_dir_fs_length = music_dir_fs.length();
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}
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}
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static void
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static void
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mapper_set_playlist_dir(const char *path_utf8)
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mapper_set_playlist_dir(const char *path_utf8)
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{
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{
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playlist_dir_fs = utf8_to_fs_charset(path_utf8);
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playlist_dir_fs = Path::FromUTF8(path_utf8);
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check_directory(playlist_dir_fs);
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check_directory(path_utf8, playlist_dir_fs);
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}
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}
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void mapper_init(const char *_music_dir, const char *_playlist_dir)
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void mapper_init(const char *_music_dir, const char *_playlist_dir)
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@ -129,8 +128,6 @@ void mapper_init(const char *_music_dir, const char *_playlist_dir)
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void mapper_finish(void)
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void mapper_finish(void)
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{
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{
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g_free(music_dir_utf8);
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g_free(music_dir_utf8);
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g_free(music_dir_fs);
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g_free(playlist_dir_fs);
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}
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}
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const char *
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const char *
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@ -139,7 +136,7 @@ mapper_get_music_directory_utf8(void)
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return music_dir_utf8;
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return music_dir_utf8;
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}
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}
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const char *
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const Path &
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mapper_get_music_directory_fs(void)
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mapper_get_music_directory_fs(void)
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{
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{
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return music_dir_fs;
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return music_dir_fs;
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@ -162,7 +159,7 @@ map_uri_fs(const char *uri)
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assert(uri != NULL);
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assert(uri != NULL);
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assert(*uri != '/');
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assert(*uri != '/');
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if (music_dir_fs == NULL)
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if (music_dir_fs.IsNull())
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return Path::Null();
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return Path::Null();
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const Path uri_fs = Path::FromUTF8(uri);
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const Path uri_fs = Path::FromUTF8(uri);
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@ -176,10 +173,10 @@ Path
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map_directory_fs(const Directory *directory)
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map_directory_fs(const Directory *directory)
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{
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{
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assert(music_dir_utf8 != NULL);
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assert(music_dir_utf8 != NULL);
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assert(music_dir_fs != NULL);
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assert(!music_dir_fs.IsNull());
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if (directory->IsRoot())
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if (directory->IsRoot())
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return Path::FromFS(music_dir_fs);
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return music_dir_fs;
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return map_uri_fs(directory->GetPath());
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return map_uri_fs(directory->GetPath());
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}
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}
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@ -188,7 +185,7 @@ Path
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map_directory_child_fs(const Directory *directory, const char *name)
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map_directory_child_fs(const Directory *directory, const char *name)
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{
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{
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assert(music_dir_utf8 != NULL);
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assert(music_dir_utf8 != NULL);
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assert(music_dir_fs != NULL);
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assert(!music_dir_fs.IsNull());
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/* check for invalid or unauthorized base names */
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/* check for invalid or unauthorized base names */
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if (*name == 0 || strchr(name, '/') != NULL ||
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if (*name == 0 || strchr(name, '/') != NULL ||
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@ -237,8 +234,8 @@ map_song_fs(const struct song *song)
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char *
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char *
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map_fs_to_utf8(const char *path_fs)
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map_fs_to_utf8(const char *path_fs)
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{
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{
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if (music_dir_fs != NULL &&
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if (!music_dir_fs.IsNull() &&
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strncmp(path_fs, music_dir_fs, music_dir_fs_length) == 0 &&
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strncmp(path_fs, music_dir_fs.c_str(), music_dir_fs_length) == 0 &&
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G_IS_DIR_SEPARATOR(path_fs[music_dir_fs_length]))
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G_IS_DIR_SEPARATOR(path_fs[music_dir_fs_length]))
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/* remove musicDir prefix */
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/* remove musicDir prefix */
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path_fs += music_dir_fs_length + 1;
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path_fs += music_dir_fs_length + 1;
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@ -252,7 +249,7 @@ map_fs_to_utf8(const char *path_fs)
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return fs_charset_to_utf8(path_fs);
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return fs_charset_to_utf8(path_fs);
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}
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}
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const char *
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const Path &
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map_spl_path(void)
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map_spl_path(void)
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{
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{
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return playlist_dir_fs;
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return playlist_dir_fs;
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@ -261,7 +258,7 @@ map_spl_path(void)
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Path
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Path
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map_spl_utf8_to_fs(const char *name)
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map_spl_utf8_to_fs(const char *name)
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{
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{
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if (playlist_dir_fs == NULL)
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if (playlist_dir_fs.IsNull())
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return Path::Null();
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return Path::Null();
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char *filename_utf8 = g_strconcat(name, PLAYLIST_FILE_SUFFIX, NULL);
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char *filename_utf8 = g_strconcat(name, PLAYLIST_FILE_SUFFIX, NULL);
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@ -49,7 +49,7 @@ mapper_get_music_directory_utf8(void);
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* filesystem character set.
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* filesystem character set.
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*/
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*/
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gcc_const
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gcc_const
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const char *
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const Path &
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mapper_get_music_directory_fs(void);
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mapper_get_music_directory_fs(void);
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/**
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/**
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@ -128,7 +128,7 @@ map_fs_to_utf8(const char *path_fs);
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* Returns the playlist directory.
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* Returns the playlist directory.
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*/
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*/
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gcc_const
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gcc_const
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const char *
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const Path &
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map_spl_path(void);
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map_spl_path(void);
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/**
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/**
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@ -84,13 +84,13 @@ spl_valid_name(const char *name_utf8)
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static const char *
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static const char *
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spl_map(GError **error_r)
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spl_map(GError **error_r)
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{
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{
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const char *path_fs = map_spl_path();
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const Path &path_fs = map_spl_path();
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if (path_fs == NULL)
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if (path_fs.IsNull())
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g_set_error_literal(error_r, playlist_quark(),
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g_set_error_literal(error_r, playlist_quark(),
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PLAYLIST_RESULT_DISABLED,
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PLAYLIST_RESULT_DISABLED,
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"Stored playlists are disabled");
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"Stored playlists are disabled");
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return path_fs;
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return path_fs.c_str();
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}
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}
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static bool
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static bool
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@ -56,11 +56,11 @@ playlist_open_in_playlist_dir(const char *uri, GMutex *mutex, GCond *cond,
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assert(spl_valid_name(uri));
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assert(spl_valid_name(uri));
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const char *playlist_directory_fs = map_spl_path();
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const Path &playlist_directory_fs = map_spl_path();
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if (playlist_directory_fs == NULL)
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if (playlist_directory_fs.IsNull())
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return NULL;
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return NULL;
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path_fs = g_build_filename(playlist_directory_fs, uri, NULL);
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path_fs = g_build_filename(playlist_directory_fs.c_str(), uri, NULL);
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struct playlist_provider *playlist =
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struct playlist_provider *playlist =
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playlist_open_path(path_fs, mutex, cond, is_r);
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playlist_open_path(path_fs, mutex, cond, is_r);
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@ -65,7 +65,7 @@ playlist_print_uri(FILE *file, const char *uri)
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enum playlist_result
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enum playlist_result
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spl_save_queue(const char *name_utf8, const struct queue *queue)
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spl_save_queue(const char *name_utf8, const struct queue *queue)
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{
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{
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if (map_spl_path() == NULL)
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if (map_spl_path().IsNull())
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return PLAYLIST_RESULT_DISABLED;
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return PLAYLIST_RESULT_DISABLED;
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if (!spl_valid_name(name_utf8))
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if (!spl_valid_name(name_utf8))
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