OutputThread: support plugins throwing exceptions
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@ -66,6 +66,8 @@ struct AudioOutputPlugin {
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* Enable the device. This may allocate resources, preparing
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* for the device to be opened.
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*
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* Throws #std::runtime_error on error.
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*
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* @return true on success, false on error
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*/
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bool (*enable)(AudioOutput *data, Error &error);
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@ -79,6 +81,8 @@ struct AudioOutputPlugin {
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/**
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* Really open the device.
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*
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* Throws #std::runtime_error on error.
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*
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* @param audio_format the audio format in which data is going
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* to be delivered; may be modified by the plugin
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*/
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@ -110,6 +114,8 @@ struct AudioOutputPlugin {
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/**
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* Play a chunk of audio data.
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*
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* Throws #std::runtime_error on error.
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*
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* @return the number of bytes played, or 0 on error
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*/
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size_t (*play)(AudioOutput *data,
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@ -61,7 +61,7 @@ AudioOutput::Enable()
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if (really_enabled)
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return true;
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{
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try {
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const ScopeUnlock unlock(mutex);
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Error error;
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if (!ao_plugin_enable(this, error)) {
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@ -70,6 +70,11 @@ AudioOutput::Enable()
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name, plugin.name);
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return false;
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}
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} catch (const std::runtime_error &e) {
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FormatError(e,
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"Failed to enable \"%s\" [%s]",
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name, plugin.name);
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return false;
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}
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really_enabled = true;
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@ -174,7 +179,18 @@ AudioOutput::Open()
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const AudioFormat retry_audio_format = out_audio_format;
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retry_without_dsd:
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try {
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success = ao_plugin_open(this, out_audio_format, error);
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} catch (const std::runtime_error &e) {
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FormatError(error, "Failed to open \"%s\" [%s]",
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name, plugin.name);
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CloseFilter();
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mutex.lock();
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fail_timer.Update();
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return;
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}
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mutex.lock();
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assert(!open);
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@ -478,17 +494,23 @@ AudioOutput::PlayChunk(const MusicChunk *chunk)
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size_t nbytes;
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{
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try {
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const ScopeUnlock unlock(mutex);
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nbytes = ao_plugin_play(this, data.data, data.size,
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error);
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}
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if (nbytes == 0) {
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if (nbytes == 0)
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/* play()==0 means failure */
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FormatError(error, "\"%s\" [%s] failed to play",
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name, plugin.name);
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} catch (const std::runtime_error &e) {
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FormatError(e, "\"%s\" [%s] failed to play",
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name, plugin.name);
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nbytes = 0;
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}
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if (nbytes == 0) {
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Close(false);
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/* don't automatically reopen this device for
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