decoder/Control: add attribute configured_audio_format

Obsoletes the same variable from AudioConfig.cxx.
This commit is contained in:
Max Kellermann
2016-12-03 14:12:08 +01:00
parent 3472208c05
commit 9fb7cc796b
13 changed files with 41 additions and 91 deletions

View File

@@ -54,10 +54,12 @@ PlayerControl::PlayerControl(PlayerListener &_listener,
MultipleOutputs &_outputs,
unsigned _buffer_chunks,
unsigned _buffered_before_play,
AudioFormat _configured_audio_format,
const ReplayGainConfig &_replay_gain_config)
:listener(_listener), outputs(_outputs),
buffer_chunks(_buffer_chunks),
buffered_before_play(_buffered_before_play),
configured_audio_format(_configured_audio_format),
replay_gain_config(_replay_gain_config) {}
PlayerControl::~PlayerControl() {}
@@ -73,6 +75,7 @@ load_audio_output(EventLoop &event_loop, const char *name)
static struct PlayerControl dummy_player_control(*(PlayerListener *)nullptr,
*(MultipleOutputs *)nullptr,
32, 4,
AudioFormat::Undefined(),
ReplayGainConfig());
return audio_output_new(event_loop, ReplayGainConfig(), *param,