output/Control: dispose the FilteredAudioOutput
Fixes shutdown memory leak.
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@ -378,5 +378,6 @@ AudioOutputControl::FinishDestroy() noexcept
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thread.Join();
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thread.Join();
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output->FinishDestroy();
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output->FinishDestroy();
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delete output;
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output = nullptr;
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output = nullptr;
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}
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}
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