audio: don't allow isCurrentAudioFormat(NULL)
Passing NULL to this function doesn't make sense, and complicates its implementation. The one caller which might pass NULL should rather check this.
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@@ -222,8 +222,9 @@ void finishAudioDriver(void)
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int isCurrentAudioFormat(const struct audio_format *audioFormat)
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int isCurrentAudioFormat(const struct audio_format *audioFormat)
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{
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{
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return audioFormat == NULL ||
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assert(audioFormat != NULL);
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audio_format_equals(audioFormat, &audio_format);
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return audio_format_equals(audioFormat, &audio_format);
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}
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}
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static void syncAudioDeviceStates(void)
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static void syncAudioDeviceStates(void)
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@@ -292,7 +293,8 @@ int openAudioDevice(const struct audio_format *audioFormat)
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if (!audioOutputArray)
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if (!audioOutputArray)
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return -1;
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return -1;
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if (!audioOpened || !isCurrentAudioFormat(audioFormat)) {
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if (!audioOpened ||
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(audioFormat != NULL && !isCurrentAudioFormat(audioFormat))) {
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flushAudioBuffer();
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flushAudioBuffer();
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if (audioFormat != NULL)
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if (audioFormat != NULL)
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audio_format = *audioFormat;
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audio_format = *audioFormat;
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