ClientNew: initialise the "idle" attributes
Make valgrind happy.
This commit is contained in:
@@ -55,7 +55,8 @@ Client::Client(struct player_control *_player_control,
|
|||||||
cmd_list(nullptr), cmd_list_OK(-1), cmd_list_size(0),
|
cmd_list(nullptr), cmd_list_OK(-1), cmd_list_size(0),
|
||||||
deferred_send(g_queue_new()), deferred_bytes(0),
|
deferred_send(g_queue_new()), deferred_bytes(0),
|
||||||
num(_num),
|
num(_num),
|
||||||
send_buf_used(0)
|
send_buf_used(0),
|
||||||
|
idle_waiting(false), idle_flags(0)
|
||||||
{
|
{
|
||||||
assert(fd >= 0);
|
assert(fd >= 0);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user