Decoder for game music emulation library.
Supports a number of videogame music formats, more info here: http://www.fly.net/~ant/libs/audio.html I wrote this plugin for the latest svn, get it here: http://code.google.com/p/game-music-emu/source/checkout
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19
configure.ac
19
configure.ac
@@ -527,6 +527,18 @@ if test x$enable_modplug = xyes; then
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AC_DEFINE(HAVE_MODPLUG, 1, [Define for modplug support])
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fi
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AC_ARG_ENABLE(gme,
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AS_HELP_STRING([--enable-gme],
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[enable Blargg's game music emulator plugin]),,
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enable_gme=auto)
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MPD_AUTO_PKG(gme, GME, [libgme],
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[gme decoder plugin], [libgme not found])
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AM_CONDITIONAL(HAVE_GME, test x$enable_gme = xyes)
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if test x$enable_gme = xyes; then
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AC_DEFINE(HAVE_GME, 1, [Define for gme support])
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fi
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AC_ARG_ENABLE(mpc,
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AS_HELP_STRING([--disable-mpc],
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[disable musepack (MPC) support (default: enable)]),,
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@@ -1547,6 +1559,12 @@ else
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echo " MODPLUG support ...............disabled"
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fi
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if test x$enable_gme = xyes; then
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echo " GME support ....................enabled"
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else
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echo " GME support ...................disabled"
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fi
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if test x$enable_mad = xyes; then
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echo " MAD mp3 decoder support .......enabled"
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else
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@@ -1633,6 +1651,7 @@ if
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test x$enable_ffmpeg = xno &&
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test x$enable_modplug = xno &&
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test x$enable_sidplay = xno &&
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test x$enable_gme = xno &&
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test x$enable_fluidsynth = xno &&
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test x$enable_wildmidi = xno &&
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test x$enable_mp4 = xno &&
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