Decoder for game music emulation library.

Supports a number of videogame music formats, more info here:
http://www.fly.net/~ant/libs/audio.html

I wrote this plugin for the latest svn, get it here:
http://code.google.com/p/game-music-emu/source/checkout
This commit is contained in:
Tony Miller
2010-04-10 01:05:16 -07:00
parent c52f469c9c
commit 9d55b16998
4 changed files with 158 additions and 0 deletions

View File

@@ -527,6 +527,18 @@ if test x$enable_modplug = xyes; then
AC_DEFINE(HAVE_MODPLUG, 1, [Define for modplug support])
fi
AC_ARG_ENABLE(gme,
AS_HELP_STRING([--enable-gme],
[enable Blargg's game music emulator plugin]),,
enable_gme=auto)
MPD_AUTO_PKG(gme, GME, [libgme],
[gme decoder plugin], [libgme not found])
AM_CONDITIONAL(HAVE_GME, test x$enable_gme = xyes)
if test x$enable_gme = xyes; then
AC_DEFINE(HAVE_GME, 1, [Define for gme support])
fi
AC_ARG_ENABLE(mpc,
AS_HELP_STRING([--disable-mpc],
[disable musepack (MPC) support (default: enable)]),,
@@ -1547,6 +1559,12 @@ else
echo " MODPLUG support ...............disabled"
fi
if test x$enable_gme = xyes; then
echo " GME support ....................enabled"
else
echo " GME support ...................disabled"
fi
if test x$enable_mad = xyes; then
echo " MAD mp3 decoder support .......enabled"
else
@@ -1633,6 +1651,7 @@ if
test x$enable_ffmpeg = xno &&
test x$enable_modplug = xno &&
test x$enable_sidplay = xno &&
test x$enable_gme = xno &&
test x$enable_fluidsynth = xno &&
test x$enable_wildmidi = xno &&
test x$enable_mp4 = xno &&