pcm_utils: moved code to pcm_volume.c
Moved the software volume code to a separate library.
This commit is contained in:
parent
e8c323ed7e
commit
9d0579996c
@ -50,6 +50,7 @@ mpd_headers = \
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path.h \
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path.h \
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mapper.h \
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mapper.h \
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pcm_utils.h \
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pcm_utils.h \
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pcm_volume.h \
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pcm_channels.h \
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pcm_channels.h \
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pcm_resample.h \
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pcm_resample.h \
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pcm_dither.h \
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pcm_dither.h \
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@ -129,6 +130,7 @@ mpd_SOURCES = \
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path.c \
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path.c \
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mapper.c \
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mapper.c \
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pcm_utils.c \
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pcm_utils.c \
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pcm_volume.c \
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pcm_channels.c \
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pcm_channels.c \
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pcm_resample.c \
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pcm_resample.c \
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pcm_dither.c \
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pcm_dither.c \
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@ -19,6 +19,7 @@
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#include "pcm_utils.h"
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#include "pcm_utils.h"
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#include "pcm_channels.h"
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#include "pcm_channels.h"
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#include "pcm_prng.h"
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#include "pcm_prng.h"
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#include "pcm_volume.h"
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#include "conf.h"
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#include "conf.h"
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#include "audio_format.h"
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#include "audio_format.h"
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@ -30,92 +31,6 @@
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#undef G_LOG_DOMAIN
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "pcm"
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#define G_LOG_DOMAIN "pcm"
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static inline int
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pcm_dither(void)
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{
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static unsigned long state;
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uint32_t r;
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r = state = prng(state);
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return (r & 511) - ((r >> 9) & 511);
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}
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static void
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pcm_volume_change_8(int8_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int32_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 8);
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--num_samples;
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}
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}
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static void
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pcm_volume_change_16(int16_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int32_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 16);
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--num_samples;
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}
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}
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static void
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pcm_volume_change_24(int32_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int64_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 24);
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--num_samples;
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}
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}
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void pcm_volume(char *buffer, int bufferSize,
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const struct audio_format *format,
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int volume)
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{
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if (volume == PCM_VOLUME_1)
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return;
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if (volume <= 0) {
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memset(buffer, 0, bufferSize);
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return;
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}
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switch (format->bits) {
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case 8:
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pcm_volume_change_8((int8_t *)buffer, bufferSize, volume);
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break;
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case 16:
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pcm_volume_change_16((int16_t *)buffer, bufferSize / 2,
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volume);
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break;
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case 24:
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pcm_volume_change_24((int32_t*)buffer, bufferSize / 4,
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volume);
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break;
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default:
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g_error("%u bits not supported by pcm_volume!\n",
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format->bits);
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}
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}
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static void
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static void
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pcm_add_8(int8_t *buffer1, const int8_t *buffer2,
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pcm_add_8(int8_t *buffer1, const int8_t *buffer2,
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unsigned num_samples, int volume1, int volume2)
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unsigned num_samples, int volume1, int volume2)
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@ -29,11 +29,6 @@
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struct audio_format;
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struct audio_format;
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enum {
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/** this value means "100% volume" */
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PCM_VOLUME_1 = 1000,
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};
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struct pcm_convert_state {
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struct pcm_convert_state {
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struct pcm_resample_state resample;
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struct pcm_resample_state resample;
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@ -57,20 +52,6 @@ pcm_range(int32_t sample, unsigned bits)
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return sample;
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return sample;
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}
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}
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/**
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* Converts a float value (0.0 = silence, 1.0 = 100% volume) to an
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* integer volume value (1000 = 100%).
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*/
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static inline int
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pcm_float_to_volume(float volume)
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{
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return volume * PCM_VOLUME_1 + 0.5;
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}
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void pcm_volume(char *buffer, int bufferSize,
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const struct audio_format *format,
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int volume);
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void pcm_mix(char *buffer1, const char *buffer2, size_t size,
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void pcm_mix(char *buffer1, const char *buffer2, size_t size,
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const struct audio_format *format, float portion1);
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const struct audio_format *format, float portion1);
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105
src/pcm_volume.c
Normal file
105
src/pcm_volume.c
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@ -0,0 +1,105 @@
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "pcm_volume.h"
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#include "pcm_utils.h"
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#include "audio_format.h"
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#include <glib.h>
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#include <stdint.h>
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#include <string.h>
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "pcm_volume"
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static void
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pcm_volume_change_8(int8_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int32_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 8);
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--num_samples;
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}
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}
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static void
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pcm_volume_change_16(int16_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int32_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 16);
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--num_samples;
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}
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}
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static void
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pcm_volume_change_24(int32_t *buffer, unsigned num_samples, int volume)
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{
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while (num_samples > 0) {
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int64_t sample = *buffer;
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sample = (sample * volume + pcm_dither() + PCM_VOLUME_1 / 2)
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/ PCM_VOLUME_1;
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*buffer++ = pcm_range(sample, 24);
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--num_samples;
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}
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}
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void
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pcm_volume(char *buffer, int bufferSize,
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const struct audio_format *format,
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int volume)
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{
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if (volume == PCM_VOLUME_1)
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return;
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if (volume <= 0) {
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memset(buffer, 0, bufferSize);
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return;
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}
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switch (format->bits) {
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case 8:
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pcm_volume_change_8((int8_t *)buffer, bufferSize, volume);
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break;
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case 16:
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pcm_volume_change_16((int16_t *)buffer, bufferSize / 2,
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volume);
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break;
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case 24:
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pcm_volume_change_24((int32_t*)buffer, bufferSize / 4,
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volume);
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break;
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default:
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g_error("%u bits not supported by pcm_volume!\n",
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format->bits);
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}
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}
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59
src/pcm_volume.h
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59
src/pcm_volume.h
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@ -0,0 +1,59 @@
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef PCM_VOLUME_H
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#define PCM_VOLUME_H
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#include "pcm_prng.h"
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#include <stdint.h>
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enum {
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/** this value means "100% volume" */
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PCM_VOLUME_1 = 1000,
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};
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struct audio_format;
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/**
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* Converts a float value (0.0 = silence, 1.0 = 100% volume) to an
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* integer volume value (1000 = 100%).
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*/
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static inline int
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pcm_float_to_volume(float volume)
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{
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return volume * PCM_VOLUME_1 + 0.5;
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}
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static inline int
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pcm_dither(void)
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{
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static unsigned long state;
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uint32_t r;
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r = state = prng(state);
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return (r & 511) - ((r >> 9) & 511);
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}
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void
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pcm_volume(char *buffer, int bufferSize,
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const struct audio_format *format,
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int volume);
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#endif
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@ -22,7 +22,7 @@
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#include "tag.h"
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#include "tag.h"
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#include "song.h"
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#include "song.h"
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#include "idle.h"
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#include "idle.h"
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#include "pcm_utils.h"
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#include "pcm_volume.h"
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#include "main.h"
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#include "main.h"
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#include <assert.h>
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#include <assert.h>
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@ -20,7 +20,7 @@
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#include "player_control.h"
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#include "player_control.h"
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#include "decoder_control.h"
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#include "decoder_control.h"
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#include "audio.h"
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#include "audio.h"
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#include "pcm_utils.h"
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#include "pcm_volume.h"
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#include "path.h"
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#include "path.h"
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#include "event_pipe.h"
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#include "event_pipe.h"
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#include "crossfade.h"
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#include "crossfade.h"
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#include "replay_gain.h"
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#include "replay_gain.h"
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#include "conf.h"
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#include "conf.h"
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#include "audio_format.h"
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#include "audio_format.h"
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#include "pcm_utils.h"
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#include "pcm_volume.h"
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#include <glib.h>
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#include <glib.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "conf.h"
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#include "conf.h"
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#include "player_control.h"
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#include "player_control.h"
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#include "idle.h"
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#include "idle.h"
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#include "pcm_utils.h"
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#include "pcm_volume.h"
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#include "config.h"
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#include "config.h"
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#include "audio.h"
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#include "audio.h"
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