Permission: add special permissions for local sockets

Closes #296
This commit is contained in:
Max Kellermann
2018-07-15 21:54:43 +02:00
parent a47ecf9cb1
commit 9c6b52ccee
6 changed files with 53 additions and 1 deletions

View File

@@ -24,11 +24,27 @@
#include "net/UniqueSocketDescriptor.hxx"
#include "net/SocketAddress.hxx"
static unsigned
GetPermissions(SocketAddress address, int uid) noexcept
{
(void)uid; // TODO: implement option to derive permissions from uid
#ifdef HAVE_UN
if (address.GetFamily() == AF_LOCAL)
return GetLocalPermissions();
#else
(void)address;
#endif
return getDefaultPermissions();
}
void
ClientListener::OnAccept(UniqueSocketDescriptor fd,
SocketAddress address, int uid) noexcept
{
client_new(GetEventLoop(), partition,
std::move(fd), address, uid,
getDefaultPermissions());
GetPermissions(address, uid));
}