output/Thread: update comment
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@ -443,8 +443,7 @@ AudioOutputControl::Task() noexcept
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case Command::PAUSE:
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if (!open) {
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/* the output has failed after
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audio_output_all_pause() has
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submitted the PAUSE command; bail
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the PAUSE command was submitted; bail
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out */
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CommandFinished();
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break;
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@ -23,7 +23,8 @@
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* between the decoder thread and the output thread(s): it receives
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* #MusicChunk objects from the decoder, optionally mixes them
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* (cross-fading), applies software volume, and sends them to the
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* audio outputs via audio_output_all_play().
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* audio outputs via PlayerOutputs::Play()
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* (i.e. MultipleOutputs::Play()).
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*
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* It is controlled by the main thread (the playlist code), see
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* Control.hxx. The playlist enqueues new songs into the player
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