net/ServerSocket: pass UniqueSocketDescriptor&& to OnAccept()

This commit is contained in:
Max Kellermann
2017-08-10 19:13:18 +02:00
parent 492b20a89d
commit 9a5bcc6db0
9 changed files with 35 additions and 28 deletions

View File

@@ -150,7 +150,7 @@ inline void
OneServerSocket::Accept() noexcept
{
StaticSocketAddress peer_address;
auto peer_fd = Get().AcceptNonBlock(peer_address);
UniqueSocketDescriptor peer_fd(Get().AcceptNonBlock(peer_address));
if (!peer_fd.IsDefined()) {
const SocketErrorMessage msg;
FormatError(server_socket_domain,
@@ -165,7 +165,7 @@ OneServerSocket::Accept() noexcept
(const char *)msg);
}
parent.OnAccept(peer_fd.Get(), peer_address,
parent.OnAccept(std::move(peer_fd), peer_address,
get_remote_uid(peer_fd.Get()));
}