neighbor/udisks: move code to class UDisks2::ParseObjects(ReadMessageIter)
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@@ -19,6 +19,7 @@
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#include "UDisks2.hxx"
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#include "ReadIter.hxx"
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#include "ObjectManager.hxx"
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#include "util/StringAPI.hxx"
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#include "Compiler.h"
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@@ -98,4 +99,18 @@ ParseObject(Object &o, ODBus::ReadMessageIter &&i) noexcept
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});
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}
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void
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ParseObjects(ODBus::ReadMessageIter &&i,
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std::function<void(Object &&o)> callback)
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{
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using namespace ODBus;
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ForEachInterface(std::move(i), [&callback](const char *path, auto &&j){
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Object o(path);
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ParseObject(o, std::move(j));
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if (o.IsValid())
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callback(std::move(o));
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});
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}
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} // namespace UDisks2
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@@ -21,6 +21,7 @@
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#define UDISKS2_HXX
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#include <string>
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#include <functional>
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#define UDISKS2_PATH "/org/freedesktop/UDisks2"
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#define UDISKS2_INTERFACE "org.freedesktop.UDisks2"
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@@ -57,6 +58,14 @@ struct Object {
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void
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ParseObject(Object &o, ODBus::ReadMessageIter &&i) noexcept;
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/**
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* Parse objects from an array/dictionary and invoke the callback for
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* each.
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*/
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void
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ParseObjects(ODBus::ReadMessageIter &&i,
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std::function<void(Object &&o)> callback);
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} // namespace UDisks2
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#endif
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