decoder/sndfile: work around libsndfile bug on partial read

This commit is contained in:
Marcello Desantis 2014-04-09 23:58:56 +02:00 committed by Max Kellermann
parent 3a4e667078
commit 95ac6071b9
2 changed files with 21 additions and 6 deletions

1
NEWS
View File

@ -3,6 +3,7 @@ ver 0.18.10 (not yet released)
- ffmpeg: fix seeking bug
- ffmpeg: handle unknown stream start time
- gme: fix memory leak
- sndfile: work around libsndfile bug on partial read
* don't interrupt playback when current song gets deleted
ver 0.18.9 (2014/03/02)

View File

@ -55,14 +55,28 @@ sndfile_vio_read(void *ptr, sf_count_t count, void *user_data)
{
InputStream &is = *(InputStream *)user_data;
sf_count_t total_bytes = 0;
Error error;
size_t nbytes = is.LockRead(ptr, count, error);
if (nbytes == 0 && error.IsDefined()) {
LogError(error);
return -1;
}
return nbytes;
/* this loop is necessary because libsndfile chokes on partial
reads */
do {
size_t nbytes = is.LockRead((char *)ptr + total_bytes,
count - total_bytes, error);
if (nbytes == 0) {
if (error.IsDefined()) {
LogError(error);
return -1;
}
break;
}
total_bytes += nbytes;
} while (total_bytes < count);
return total_bytes;
}
static sf_count_t