output_control: lock object in audio_output_open()
Protect the attributes "open" and "fail_timer".
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21223154aa
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9562f66741
@ -72,6 +72,12 @@ static void ao_command_async(struct audio_output *ao,
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notify_signal(&ao->notify);
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notify_signal(&ao->notify);
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}
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}
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static void
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audio_output_close_locked(struct audio_output *ao);
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/**
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* Object must be locked (and unlocked) by the caller.
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*/
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static bool
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static bool
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audio_output_open(struct audio_output *ao,
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audio_output_open(struct audio_output *ao,
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const struct audio_format *audio_format,
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const struct audio_format *audio_format,
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@ -98,7 +104,7 @@ audio_output_open(struct audio_output *ao,
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/* we're not using audio_output_cancel() here,
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/* we're not using audio_output_cancel() here,
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because that function is asynchronous */
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because that function is asynchronous */
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ao_command(ao, AO_COMMAND_CANCEL);
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ao_command_locked(ao, AO_COMMAND_CANCEL);
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}
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}
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return true;
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return true;
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@ -109,7 +115,7 @@ audio_output_open(struct audio_output *ao,
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if (!ao->config_audio_format) {
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if (!ao->config_audio_format) {
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if (ao->open)
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if (ao->open)
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audio_output_close(ao);
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audio_output_close_locked(ao);
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/* no audio format is configured: copy in->out, let
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/* no audio format is configured: copy in->out, let
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the output's open() method determine the effective
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the output's open() method determine the effective
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@ -124,7 +130,7 @@ audio_output_open(struct audio_output *ao,
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open = ao->open;
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open = ao->open;
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if (!open) {
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if (!open) {
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ao_command(ao, AO_COMMAND_OPEN);
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ao_command_locked(ao, AO_COMMAND_OPEN);
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open = ao->open;
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open = ao->open;
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}
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}
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@ -141,12 +147,19 @@ audio_output_update(struct audio_output *ao,
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{
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{
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assert(mp != NULL);
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assert(mp != NULL);
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g_mutex_lock(ao->mutex);
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if (ao->enabled) {
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if (ao->enabled) {
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if (ao->fail_timer == NULL ||
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if (ao->fail_timer == NULL ||
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g_timer_elapsed(ao->fail_timer, NULL) > REOPEN_AFTER)
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g_timer_elapsed(ao->fail_timer, NULL) > REOPEN_AFTER) {
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return audio_output_open(ao, audio_format, mp);
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bool ret = audio_output_open(ao, audio_format, mp);
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g_mutex_unlock(ao->mutex);
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return ret;
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}
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} else if (audio_output_is_open(ao))
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} else if (audio_output_is_open(ao))
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audio_output_close(ao);
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audio_output_close_locked(ao);
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g_mutex_unlock(ao->mutex);
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return false;
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return false;
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}
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}
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