replay_gain: added mode "auto"

This commit is contained in:
Daniel Seuthe
2010-04-25 13:42:23 +02:00
committed by Max Kellermann
parent 54dedef9cf
commit 92e66e5ab2
7 changed files with 35 additions and 7 deletions

View File

@@ -28,6 +28,7 @@
#include "replay_gain_info.h"
#include "replay_gain_config.h"
#include "mixer_control.h"
#include "playlist.h"
#include <assert.h>
#include <string.h>
@@ -114,7 +115,11 @@ replay_gain_filter_init(G_GNUC_UNUSED const struct config_param *param,
filter_init(&filter->filter, &replay_gain_filter_plugin);
filter->mixer = NULL;
filter->mode = replay_gain_mode;
if (replay_gain_mode == REPLAY_GAIN_AUTO) {
filter->mode = g_playlist.queue.random ? REPLAY_GAIN_TRACK : REPLAY_GAIN_ALBUM;
} else {
filter->mode = replay_gain_mode;
}
replay_gain_info_init(&filter->info);
filter->volume = PCM_VOLUME_1;
@@ -161,10 +166,18 @@ replay_gain_filter_filter(struct filter *_filter,
(struct replay_gain_filter *)_filter;
bool success;
void *dest;
enum replay_gain_mode rg_mode;
/* check if the mode has been changed since the last call */
if (filter->mode != replay_gain_mode) {
filter->mode = replay_gain_mode;
if (replay_gain_mode == REPLAY_GAIN_AUTO) {
rg_mode = g_playlist.queue.random ? REPLAY_GAIN_TRACK : REPLAY_GAIN_ALBUM;
} else {
rg_mode = replay_gain_mode;
}
if (filter->mode != rg_mode) {
g_debug("replay gain mode has changed %d->%d\n", filter->mode, rg_mode);
filter->mode = rg_mode;
replay_gain_filter_update(filter);
}

View File

@@ -43,6 +43,9 @@ const char *
replay_gain_get_mode_string(void)
{
switch (replay_gain_mode) {
case REPLAY_GAIN_AUTO:
return "auto";
case REPLAY_GAIN_OFF:
return "off";
@@ -69,6 +72,8 @@ replay_gain_set_mode_string(const char *p)
replay_gain_mode = REPLAY_GAIN_TRACK;
else if (strcmp(p, "album") == 0)
replay_gain_mode = REPLAY_GAIN_ALBUM;
else if (strcmp(p, "auto") == 0)
replay_gain_mode = REPLAY_GAIN_AUTO;
else
return false;

View File

@@ -26,7 +26,8 @@
#include <math.h>
enum replay_gain_mode {
REPLAY_GAIN_OFF = -1,
REPLAY_GAIN_AUTO = -2,
REPLAY_GAIN_OFF,
REPLAY_GAIN_ALBUM,
REPLAY_GAIN_TRACK,
};