decoder/wavpack: read float samples as-is, don't convert to integer
For MPD's new floating point support: when a decoded wavpack file needs to be resampled, don't convert float to int and back to float.
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@ -111,12 +111,11 @@ static void
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format_samples_float(G_GNUC_UNUSED int bytes_per_sample, void *buffer,
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uint32_t count)
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{
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int32_t *dst = buffer;
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float *src = buffer;
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assert_static(sizeof(*dst) <= sizeof(*src));
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float *p = buffer;
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while (count--) {
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*dst++ = (int32_t)(*src++ + 0.5f);
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*p /= (1 << 23);
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++p;
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}
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}
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@ -127,7 +126,7 @@ static enum sample_format
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wavpack_bits_to_sample_format(bool is_float, int bytes_per_sample)
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{
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if (is_float)
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return SAMPLE_FORMAT_S24_P32;
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return SAMPLE_FORMAT_FLOAT;
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switch (bytes_per_sample) {
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case 1:
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