AudioCompress: move to pcm/
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49
src/pcm/AudioCompress/compress.h
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49
src/pcm/AudioCompress/compress.h
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/*! compress.h
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* interface to audio compression
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*
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* (c)2007 busybee (http://beesbuzz.biz/)
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* Licensed under the terms of the LGPL. See the file COPYING for details.
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*/
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#ifndef COMPRESS_H
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#define COMPRESS_H
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#include <stdint.h>
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//! Configuration values for the compressor object
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struct CompressorConfig {
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int target;
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int maxgain;
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int smooth;
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};
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struct Compressor;
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#ifdef __cplusplus
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extern "C" {
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#endif
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//! Create a new compressor (use history value of 0 for default)
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struct Compressor *Compressor_new(unsigned int history);
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//! Delete a compressor
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void Compressor_delete(struct Compressor *);
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//! Set the history length
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void Compressor_setHistory(struct Compressor *, unsigned int history);
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//! Get the configuration for a compressor
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struct CompressorConfig *Compressor_getConfig(struct Compressor *);
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//! Process 16-bit signed data
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void Compressor_Process_int16(struct Compressor *, int16_t *data, unsigned int count);
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#ifdef __cplusplus
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}
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#endif
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//! TODO: Compressor_Process_int32, Compressor_Process_float, others as needed
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//! TODO: functions for getting at the peak/gain/clip history buffers (for monitoring)
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#endif
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