queue/Playlist: pass unsigned to PlayOrder()
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@ -152,14 +152,14 @@ playlist::UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev)
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}
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}
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bool
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bool
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playlist::PlayOrder(PlayerControl &pc, int order, Error &error)
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playlist::PlayOrder(PlayerControl &pc, unsigned order, Error &error)
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{
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{
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playing = true;
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playing = true;
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queued = -1;
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queued = -1;
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const DetachedSong &song = queue.GetOrder(order);
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const DetachedSong &song = queue.GetOrder(order);
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FormatDebug(playlist_domain, "play %i:\"%s\"", order, song.GetURI());
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FormatDebug(playlist_domain, "play %u:\"%s\"", order, song.GetURI());
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current = order;
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current = order;
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@ -271,7 +271,7 @@ public:
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bool PlayPosition(PlayerControl &pc, int position, Error &error);
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bool PlayPosition(PlayerControl &pc, int position, Error &error);
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bool PlayOrder(PlayerControl &pc, int order, Error &error);
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bool PlayOrder(PlayerControl &pc, unsigned order, Error &error);
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bool PlayId(PlayerControl &pc, int id, Error &error);
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bool PlayId(PlayerControl &pc, int id, Error &error);
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