DecoderBuffer: convert functions to methods

This commit is contained in:
Max Kellermann
2014-09-22 08:26:04 +02:00
parent 505e6bec9e
commit 90c228abca
3 changed files with 92 additions and 128 deletions

View File

@@ -20,84 +20,52 @@
#include "config.h"
#include "DecoderBuffer.hxx"
#include "DecoderAPI.hxx"
#include "util/ConstBuffer.hxx"
#include <assert.h>
const InputStream &
decoder_buffer_get_stream(const DecoderBuffer *buffer)
{
return buffer->is;
}
void
decoder_buffer_clear(DecoderBuffer *buffer)
{
buffer->buffer.Clear();
}
bool
decoder_buffer_fill(DecoderBuffer *buffer)
DecoderBuffer::Fill()
{
auto w = buffer->buffer.Write();
auto w = buffer.Write();
if (w.IsEmpty())
/* buffer is full */
return false;
size_t nbytes = decoder_read(buffer->decoder, buffer->is,
size_t nbytes = decoder_read(decoder, is,
w.data, w.size);
if (nbytes == 0)
/* end of file, I/O error or decoder command
received */
return false;
buffer->buffer.Append(nbytes);
buffer.Append(nbytes);
return true;
}
size_t
decoder_buffer_available(const DecoderBuffer *buffer)
{
return buffer->buffer.GetAvailable();
}
ConstBuffer<void>
decoder_buffer_read(const DecoderBuffer *buffer)
{
auto r = buffer->buffer.Read();
return { r.data, r.size };
}
ConstBuffer<void>
decoder_buffer_need(DecoderBuffer *buffer, size_t min_size)
DecoderBuffer::Need(size_t min_size)
{
while (true) {
const auto r = decoder_buffer_read(buffer);
const auto r = Read();
if (r.size >= min_size)
return r;
if (!decoder_buffer_fill(buffer))
if (!Fill())
return nullptr;
}
}
void
decoder_buffer_consume(DecoderBuffer *buffer, size_t nbytes)
{
buffer->buffer.Consume(nbytes);
}
bool
decoder_buffer_skip(DecoderBuffer *buffer, size_t nbytes)
DecoderBuffer::Skip(size_t nbytes)
{
const auto r = buffer->buffer.Read();
const auto r = buffer.Read();
if (r.size >= nbytes) {
buffer->buffer.Consume(nbytes);
buffer.Consume(nbytes);
return true;
}
buffer->buffer.Clear();
buffer.Clear();
nbytes -= r.size;
return decoder_skip(buffer->decoder, buffer->is, nbytes);
return decoder_skip(decoder, is, nbytes);
}