player_control: auto-start playback when seeking is requested

Now that the player thread can handle SEEK commands while not (yet)
playing, we can remove the "pc.state" check from pc_seek().
This commit is contained in:
Max Kellermann
2011-10-05 22:24:53 +02:00
parent 37f026a0a6
commit 8ea6c113b5
2 changed files with 1 additions and 3 deletions

View File

@@ -309,9 +309,6 @@ pc_seek(struct song *song, float seek_time)
{
assert(song != NULL);
if (pc.state == PLAYER_STATE_STOP)
return false;
player_lock();
pc.next_song = song;
pc.seek_where = seek_time;