DecoderInternal: wake up the player thread in _flush_chunk()

Merge duplicate code.
This commit is contained in:
Max Kellermann
2013-11-06 23:12:04 +01:00
parent 5c18e4f114
commit 8e7d6eb151
2 changed files with 2 additions and 4 deletions

View File

@@ -100,4 +100,6 @@ decoder_flush_chunk(Decoder &decoder)
dc.pipe->Push(decoder.chunk);
decoder.chunk = nullptr;
dc.client_cond.signal();
}